Yes it is a versatile item, however its usefulness drastically varies because its primary purpose is to be a quest item.

  • In terms of a quest it offers a unique outcome, experience and 500g.
  • In terms of a vendor it offers 250g (without any Charisma on Tactician/Honor).
  • In terms of food it is just 40 points, a single supply pack (selling it provides much more).

So it being food is completely useless when its price overshadows its native food value so much. Not to mention that I just got into ACT II and already have over 5000 food exclusively by looting it. That's 125 Long Rests below Tactician difficulty or 62 on Tactician/Honour difficulties. It literally serves no purpose as food, it's an insignificant drop in an ocean of food because of which players get locked out of a quest outcome if it gets randomly consumed.

So it doesn't have to be turned into a quest item with an orange border to uselessly sit in inventory, it just has to stop being consumable food. Then the player can either use it for the quest or simply sell it to buy more food than it natively offers, but at least it would no longer get randomly consumed and lock the player out of a quest outcome.