Originally Posted by BlueScaliesxx98
i will quickly run through my narrative for the game just to make it clear why i found it fitting: my durge wasnt a murder hobo but very dark grey leaning. even before astarion finished the ritual she was incredibly powerful and basically the most powerful being they have met thus far. so suddenly taking the more submissive role between her and AA was shocking and she just didnt know what to do. nothing like noncon or similar, just the sudden change in dynamic between them, thats all. and in this dynamic patch 7 would not fit for me personally. it wasnt about her enjoying it or not, it was just new for her that she was supposed to submit to someone in public. like i said, i would have preferred patch 6 to be a bit less extreme, but it did fit my narrative.
I understand what you mean and I accept it. It would work for me too if it was a one-time thing. But this face of shock is fair for one such time. Isn't it? Will the PC be shoking the same way the second time when asking for a kiss? Another reason why these faces from patch 6 seem out of place is that it's impossible to feel shock every time, in my opinion. The next times our character would already be ready for such kisses.
Such a kiss, on his knees in a state of shock, by the way, would be suitable for breaking up with Astarion at the very end. It would be perfect.
I want to say, kisses are made for fun and players want to see their characters happy in repeated kissing scenes. I personally wouldn't use a kiss if I knew that my PC was in for a shock every time. Fear, shock, that's not something players want to play through all the time. Of course, there are fans of that kind of content, but BG3 doesn't seem like the kind of game where that's appropriate. But if Larian deems it possible and appropriate and keeps both kissing options in the game, patch 6 and patch 7, and does it carefully so that new players aren't shocked that they chose the wrong option and see something other than what they expected, then everything will be fine. I want everyone to be happy. Everyone should enjoy the game. But honestly, I don't know how to implement two options, because here you really need a metagame, because all people are different, and for example, a new player will choose the options that he likes, and the result will be that his character is shocked, and the player expected something completely different, there will be frustration and misunderstanding. The same with the other side. Therefore, I don't know how this can be carefully implemented into the game so that it works. But probably Larian could come up with something.

Last edited by illeaillas-san; 13/09/24 04:29 AM.