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It sucks incredibly that companions dont react to redeemed durge

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Not even redeemed Durge. My favorite evil Durge moment is breaking the tieflings legs right at the start. Does anyone react? Nope. You think Wyll at least would be wtf but nope just a 1 disapproval hit and that's it lol. I love Durge but man is it half baked in a lot of parts.

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Durge was a stupid idea to begin with.
What do you expect? The Companions to dump to psycho? As any sane - even if Evul! - person would? Imagine the screams of players who have to play with Hirelings only.

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Originally Posted by Buba68
Durge was a stupid idea to begin with.
What do you expect? The Companions to dump to psycho? As any sane - even if Evul! - person would? Imagine the screams of players who have to play with Hirelings only.

OP was talking about redemption Durge though, not evil Durge. Though there could be a case made for that too. Sitting in the same boat and all that. Under normal conditions I can see no reason to put up with a vampire, a walking bomb or a racist space alien., or a Sharran, given that they are probably the most feared religious group outside of maybe Bhaalists.


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You can kill the Vapire (spawn), Shadoheart pretends not to be a murderhobo and you can kick her out once she reveals herself to be an Evul!Cultist, the Racist Alien is predictable, Mister Nerdish Walking Bomb is sane.
Durge is INSANE - regardless if Redemption Durge or Embrace the Crazy Durge, he/she is Dangerous to Know.

Talking about it - Larian should/could had done it like in BG1/2 - Tav does enough crazy shit and the Good Companions walk off. Evil ones? Lae-zel would kill him as she'd fea for her life, maybe Shadowheart would stomach it and fantasise about controlling the nutjob. Only Astarion would be amused and join in the murders.

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I have trouble translating my RL morals into a fantasy world. Good and evil are just one perspective. Of course the Durge has a past, but he certainly has the choice to reject that past, to consider it terrible. One might then ask how moral it would be to kill this Durge because of a past he now rejects. The Durge, similar to Astarion, is the tool of a more powerful creature, therefore they have a very deep bond and have empathy and understanding for each other. Can the Durge resist the “Urge” and elude Bhaal? Personally, I think the perspective that the Durge is fundamentally evil and insane is too simplistic.

Personally, I prefer the evil Durge and even this shows empathy. Thinking of the Durge as a Murderhobo is just a very simplistic picture of him. He is definitely a “private person” if Bhaal doesn’t control his body and mind. Of course the Durge was/is insane, that's in the spirit of the matter,that he is less able to resist the “urge” he gives in to. Only completely "insane" Bhaalspawns will get the Slayer form. But the dagger and the worm have reshuffled the cards and new possibilities and paths arise. I can also be evil and resist the Urge and thus Bhaal, I can betray Bhaal. As Sceleritas says, the worm in the Durge's brain is a gift that an evil Durge can certainly use.

The companions' reactions to the Durge's actions are rather reserved. I also find it strange that I first tell everyone and their grandmother that I have an urge to kill. Astarion is the only one who reacts more or less strongly to the Durge's actions. The more evil you are, some of his texts change. All companions fear the Durge to a greater or lesser extent.


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It feels extremely jarring regardless if it's evil/good Durge
, whenever they do something violent (on purpose or not) or info about them being the mastermind/connected to the cult...the companions often won't reacted at all unless it's a key moment in the questline (aka killing the bard).


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They do react. I just loaded up a save and the companions who were not in my party back at camp were all congratulating me on overcoming the urge and resisting.

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Originally Posted by Winters0075
They do react. I just loaded up a save and the companions who were not in my party back at camp were all congratulating me on overcoming the urge and resisting.
That was always there. But you die right in front of them in the temple - and no one reacts, they just stand there.


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In fairness, although I could be misremembering things, I don't remember a big interactive scene for any of the companions during the questlines of the rest of the group. I remember them talking about it if you spoke to the companions after it was over.

The only individual who actually was able to interact was typically the PC. I mean in Act 3 you have Jaheira and Minsc interacting with each other, but it was kind of a given considering the context of the quest, but with Shadowheart? I don't remember any of the companions actively commenting during that situation while it happened at the end of the Gauntlet.

If I were to put them and the Durge side-by-side it would come across to me to be, on average, the same type of design.

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Originally Posted by Winters0075
In fairness, although I could be misremembering things, I don't remember a big interactive scene for any of the companions during the questlines of the rest of the group. I remember them talking about it if you spoke to the companions after it was over.

The only individual who actually was able to interact was typically the PC. I mean in Act 3 you have Jaheira and Minsc interacting with each other, but it was kind of a given considering the context of the quest, but with Shadowheart? I don't remember any of the companions actively commenting during that situation while it happened at the end of the Gauntlet.

If I were to put them and the Durge side-by-side it would come across to me to be, on average, the same type of design.

Yes, but Durge is kind of a big deal here. You die. There should be at least an outcry from the companions, you are on good standing with and your love interest. I know that love interests have some lines, if you get downed in battle, so maybe a bit like that.


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I would prefer a special scene, yes, cause I tend to agree with you, but putting that into the game with Durge specifically really sets Durge as being special even above the other characters which I don't think Larian really wanted to do with all things considered.

I think Durge is the real canon PC and I could make a big argument for it, but from my understanding the division of Tav with Durge was intended to give a lot of leeway for those who don't want to be pigeon-holed into a specific role so they tried to make it just as much and as little as the rest of the origin characters.

It would be great, yeah, but I do not think it will ever happen. If they want all the Origins to be equally important in their own way then I think this is probably going to be all that is going to happen. This coupled with the epilogue as well as talking with your companions works out just fine.

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Originally Posted by Winters0075
I would prefer a special scene, yes, cause I tend to agree with you, but putting that into the game with Durge specifically really sets Durge as being special even above the other characters which I don't think Larian really wanted to do with all things considered.

I think Durge is the real canon PC and I could make a big argument for it, but from my understanding the division of Tav with Durge was intended to give a lot of leeway for those who don't want to be pigeon-holed into a specific role so they tried to make it just as much and as little as the rest of the origin characters.

It would be great, yeah, but I do not think it will ever happen. If they want all the Origins to be equally important in their own way then I think this is probably going to be all that is going to happen. This coupled with the epilogue as well as talking with your companions works out just fine.

I think, Durge is special and the story was made with Durge in mind (similar to BG 1&2). So I would be ok with even more reactivity - for example that nearly everyone in Moonrise knows you and then the reveal with Kressa. That should be a moment where companions go 'WTF?'

For what it is worth: I don't think, we will get much more in terms of content that involves actors being called back in, but one can hope. I think, every origin has some pretty unique scenes tied to their backstory and that is good. Tav is for our headcanons - I tend to put my pen & paper characters in as Tavs, Durge is very tied to the main stoy, even more than Wyll and Lae'zel, who are imo the two with the most ties to the main story (though Wyll gets pretty poorrly treated - see my other post in Suggestions).

I think, Durge is a pretty extreme character and there should be a bit more reactivity. Jaheiras scene with resisting Durge felt like a breeze of fresh air, because it felt, she was the first one, to take you seriously (well, maybe the love interest too, if you have that scene in act 2).


Edit: Btw: Welcome to the forum, just saw, that you are new smile

Last edited by fylimar; 13/09/24 08:22 AM.

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I have lurked around a while before I joined, but thank you.

I absolutely love that they added Jaheira to the game. She is one of my favorite characters of the series and when I get to Act 3 she is always in my party and having her there while playing a Durge was just icing on the cake to me.

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Originally Posted by Winters0075
I have lurked around a while before I joined, but thank you.

I absolutely love that they added Jaheira to the game. She is one of my favorite characters of the series and when I get to Act 3 she is always in my party and having her there while playing a Durge was just icing on the cake to me.

Oh yes, Jaheira was one of my favourites too in the first two games and Larian did such a great job with her. She seldom leaves my party in act 3. I'm one of the few, who liked her husband Khalid too.


"We are all stories in the end. Just make it a good one."

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