Another super annoying function is the autoinsert function of that command menu at the bottom. You can have scrolls deep in containers in containers, and still they will show up on your menu bar, despite the fact you really really dont want to waste them. The game just loves to clutter that menu will all kinds of b.s. and there seems to be no option to just switch this function off. You literally have to get a couple shovels or something to drop them into there so the game will not constantly offer you to waste your hard earned scolls.
The auto-assignment of items to the hotbar can be disabled by going into Settings > Interface > Uncheck categories you do not want added to the hotbar.
On the other hand if you get close to a door and click clearly into the opening of the door, a many, many pixels wide and high opening, not on the door itself, the game retardedly insists that you surely want to close the door.
That's a bug with doors since Update #3, which wasn't an issue during Early Access. One of the updates screwed up their open/closed states, causing them at one point to not even visually open. As is evident although they do open now, their open/closed states are still mechanically messed up so all doors reset to a closed state, despite visually remaining open.
It's an annoying issue having to reopen doors, why it isn't fixed yet who knows. There are a ton of bugs and glitches in the game, including the already mentioned action economy.