Originally Posted by Black_Elk
I wish Jack of All Trades was worded somewhat differently ... There are no interesting splits or decisions to make except regarding which Class to take first or to prioritize in sequence.

I'd have to disagree that there aren't interesting decisions to make with one level of each class: I spent far more time planning it out than any other build, to maximise the number of skill proficiencies, cantrips and spells. Without planning it's all too easy to double up and not get full advantage. Though admittedly not being able to respec with Withers probably also contributed to my more careful planning, as generally that's an option if I mess up my build. But even at level one there a choices of subclass and spells to make, plus there's the challenge of what equipment and tactics can make such a character effective smile Though possibly it's more like solving a puzzle to which there are only a few viable answers, so totally understandable that it's not something that's going to be interesting to players who are looking for flexibility. Though having dialogue options for all classes and proficiencies in a load of different skills does allow for a lot of roleplay potential in dialogue!


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"