Queen: You should start with The Heart of what was lost, if you want to delve into the new books. It's a shorter novel and introduces some characters, that reappear and play bigger roles in the new series.

Nerys I use often as a name for my characters, but I was inspired by Kira Nerys from Deep Space Nine (best Star Trek show and I die on that hill smile )


ANd I remade my halfling werewolf bard in honour of Helia. I wanted to update to patch 7, but sadly the hair, I was using for her, didn't get updated (among other things) and I couldn't load the save.

But that is not too bad, since someone made a playable werewolf origin and now I can really make her a halfling werewolf bard. I refined her backstory a bit: She was bitten as a child by a werewolf attack, that killed her family. Some Gur were hunting the werewolves and they found Helia and decided to take her in and raise her to be good (the idea came from Gandrel and his children tbh and the recorded voicelines for Helia, which suggested ties to a Gur clan and Selune). She learned to control her transformations, but still wants to get rid of the curse. She tried magic, divine magic and even a hag, but luckily got out unharmed. The last try nearly got her into a pact with a devil, but she was clever enough to walk away. She is desperate, but not that desperate. She heard that a mage in a tower in Baldurs Gate could be able to help her, but this Lorroakan turned out to be a creep and a charlatan. He obviously had some power, since he used enchantments all over his shop, but when he heard, she was a werewolf, he tried to catch her for some experiments. He mumbled something about wanting to have those self healing abilities and strength. She used her most mean spirited Vicsious Mockery yet and run away. Pathetic as Lorroakan was, he still was a mage with some experience.
Helia was able to escape and decided to make some money playing in the taverns around, but then she watched some vampire spawns luring innocents away and tried to interfere. She managed to distract one spawn - a tiefling woman - and got the captive away. The woman didn't look like she wanted to do what she did, but she was also terryfied for some reason. Then someone else talked to her through the woman, probably the master vampire - he sounded like some very pedantic buerocrat and Helia decided, it was time to go. Not a moment to soon, since he ordered his spawn to attack her. She managed to get back to the main street, with the help of her werewolf powers and run into a Flaming Fist. The woman/vampire master were gone by then. She told the fist something about a robbery gone wrong and the guy seemed to be pretty friendly and helpful. But then she blacked out and woke up in a strange environment and some eldritch horror inserted something into her eye.
(Astarions quest is always a bit on the side and not really tied to anything else, so I decided to make Helia had a run in with one of Cazadors spawns and get a glimpse of what an asshole he is, so that she has a personal motivation to get rid of the pesky vampire, especially when he attacks her fellow Gur. Plus the whole vampire versus werewolf shenanigan)

[Linked Image from i.imgur.com]
[Linked Image from i.imgur.com]


"We are all stories in the end. Just make it a good one."

Doctor Who