Fallout was a GREAT game, and very similar to DD in many ways, here I lay some Ideas from Fallout to the next Divinity:

- Personal Traits/Perks
Choose your char to be for ex. alchoolic(More Str and Con but needs to drink booze all the time, etc

- Detailed reputation system
If you dig a grave youll get Gravedigger on your Rep, Kill a child get Childmolester, etc

- Much more easter eggs
fallout had a huge amount of easter eggs, monty python, mastigator, etc

- Areas with Random/respawing creeps
this game realy needs a place with respawned creeps...

- Speech finesse based on Inteligence
If you have 1 INT you char would speak like: You give money, yes? I are Tom! and people would just ignore you, or say you are to dum to speak with

- Possibility to solve most quests with High Int+Speech
A high Int char would be able to solve most quests with a nice charmed speech

- Aimed Shot Skills
Possibility to aime your arrows/punches/slashing to a certain part of the body, eyes=offence loss legs=movement loss, etc

- Critical Strikes

Well just think about this plz DD team <img src="/ubbthreads/images/graemlins/up.gif" alt="" />