[Linked Image from i.imgur.com]

Ok, on a different mesh/skeleton it is now working. Huzzah! The other model that crashed on import was using two meshes since that was the only way I saw to separate materials) so I'll have to play around with it. But at least now I have a way to move forwards. Thanks!

Having said that it would be a lot more convenient to get the blender armature setup working without needing to use LSlib to copy the skeleton of an existing model, so if anyone figures that out I'd be interested.

Last edited by Bek; 05/11/24 07:11 PM.