Thanks Again for the Insight!! How many play throughs have you done?


I can imagine the Dark Tendrils being a problem in the big city with possibly innocents w poor saves & low hp around...probably not having many battles in the streets tho anyway.
Yeah, I see what you're saying about some of the effects being rather worthless at higher levels. Def the ones that require your Bonus Action to use!
But those top 3 all look like they'd also still help; d6 force damage for no action w no save is something, and extra AC is always good!

I realized that since I'm leaning towards an end goal of 9 Sorcerer/3 Brbn; that I mainly will use the Rage/Brbn levels to finish things off for a few rounds, after casting spells & flying around the battlefield.
So tho pretty cool, the Wild Heart skills would only be so useful for a few rounds here & there anyway and well, Wild Magic just sounds FUN. Surprise!?!!

Funny thing is while I was doing my studying for this character build I totally dug the idea of the Elk-Heart's Primal Stampede and then Karlach was defaulted in that direction.
I was also looking at Clerics and liked the Tempest Domain almost as much as I do the Sorcerer path. I even wrote up a villain for an adventure as a lightning resistant Dragonborn Elk-Brbn3/3 Tempest Priest...
Now I'm thinking I am going to eventually give Karlach aboot 3 levels of Storm Priest. I gave Lae'zel 1 lvl of Warpriest in my other party & loved it; 3 extra attacks/day & MOAR Healing is always good!
I just like the bonus spells better for Tempest and figure the Wrath of the Storm is like a free attack too...

Played any Clerics yet? I'm not seeing what the limits are on those retribution attacks...1/day? 1 each/day? Or potentially multiple per round!?!???


Thanks & Cheers!!
If you're ever up in Ski Country Colorado, I'd be happy to buy you a beer