Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#954307 25/11/24 09:34 PM
Joined: Nov 2023
T
apprentice
OP Offline
apprentice
T
Joined: Nov 2023
I'm guessing this is a D&D thing and not just Larian but why can't you "upscale" a "created" pact weapon as you level? Like create a +1, +2 or +3 version of the creatable pact weapons as you scale in level? Sure they'd just be basic "plus" weapons with no special abilities and there's better weapons to get, but it's be nice to be able to do so. I've often thought about doing a run where you have to use the gear you start with through the whole game. meaning your armor and weapons. Yes you can add any item that you don't already have filling a "starting gear" slot. Like rings, amulet, helm, etc. Could be a challenge.
It would also be very cool to be able to create pact weapons with special damage or abilities added in exchange for a + value. Like if you could make a +2 pack glaive you could instead make it just a +1 pack glaive but adding 1d4 of a type of damage. Just thoughts if someone wants to make a mod for this, I'd love it.

Joined: May 2023
B
old hand
Offline
old hand
B
Joined: May 2023
What is a "pack glaive"?

Last edited by Buba68; 25/11/24 09:42 PM.
Joined: Nov 2023
T
addict
Offline
addict
T
Joined: Nov 2023
Originally Posted by Buba68
What is a "pack glaive"?

A typo for "Pact Glaive" referring to the glaive you can summon as part of the Pact of the Blade bonus.

Originally Posted by Troglodyte
I'm guessing this is a D&D thing and not just Larian but why can't you "upscale" a "created" pact weapon as you level? Like create a +1, +2 or +3 version of the creatable pact weapons as you scale in level? Sure they'd just be basic "plus" weapons with no special abilities and there's better weapons to get, but it's be nice to be able to do so.

It's a D&D thing.

Created pact weapons are +0 variants unless you have the Improved Pact Weapon invocation which makes them +1 weapons (And also enables you to create ranged weapons). This particular invocation is specific to the Xanathar's Guide to Everything module.

For the most part, this is because the feature of creating a Pact Weapon is a niche ability really only notable at low levels where it's a free magical weapon, for fighting Rust Monsters and other such beasts that can destroy items or for specific scenarios where you are "Unarmed" in a particular location.

For most actual games, you'd simply swap to converting a physical object into a pact weapon once you found a +1 weapon (Or simply a weapon with a bonus effect).

Joined: May 2023
B
old hand
Offline
old hand
B
Joined: May 2023
LOL!
Pack = Pact with typo - now I'll know smile

Last edited by Buba68; 26/11/24 05:51 AM.

Moderated by  Dom_Larian, Freddo, vometia 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5