Photo Mode
Finally, you can stop using pictures of fish you’ve caught on your dating profile and start snapping photos with your Hound of Ill Omen. Photo Mode is coming to Baldur’s Gate 3 in Patch 8!

Baldur’s Gate 3’s Photo Mode is a little like a photo booth that lets you set up pretty much any shot you’d like. This new feature introduces a whole slew of options to let you customise and edit your in-game photography, with various levels of freedom depending on whether you’re using it while adventuring, or during combat, dialogue, and cinematic scenes.

Camera Settings

Toggleable from the HUD, located near the minimap, or by using the hotkey binding (F9 on PC, and by pressing both analog sticks at the same time on console), you’ll get to choose which character you want to take centre stage, determine their best side, and adjust the camera position to suit.

As long as they’re in your party while you’re adventuring, you’ll be able to line up your scene perfectly - including summons and those in a Wild Shape! For all budding virtual photographers, you can also turn on the camera reticle and composition grid to make sure you’re lining up the perfect shot.

[Linked Image from clan.cloudflare.steamstatic.com]

Lens Settings

Determined the angle and sorted the positioning? You’ll be able to jump over to the Lens Settings where you can play around with the Field of View, Exposure, Depth of Field, and Focus.

[Linked Image from clan.cloudflare.steamstatic.com]

Scene Settings

NPC ruining your shot? Toggle off either Playing, Party, NPC or Enemy characters.

Now you’re ready for your close-up! Or, if you’re feeling creative, set the scene for a full-on Faerûn musical - choose a set facial expression, plus a range of over 40 static and animated poses, each with multiple variations to help give you the perfect layout.

[Linked Image from clan.cloudflare.steamstatic.com]

Internal playtesting for Patch 8 is already well underway, and we wanted to highlight just a couple of the great shots our playtesters have been grabbing using photo mode, and how they’ve chosen to edit them!

Post Processing Effects

While you won’t be able to adjust your party or play around with lens and camera settings during cinematic scenes and dialogues, you’ll be able to colour-grade your shot and experiment with contrast, saturation, highlights, brightness and vignette.

[Linked Image from clan.cloudflare.steamstatic.com]
Morphic Pool, by Celia Medvescig, Playtester

Frames

Add flair to your scene with a range of different frames and letterboxing to nail those cinematic shots.

[Linked Image from clan.cloudflare.steamstatic.com]
Crèche, by Michael Simard, Playtester

Stickers

Choose from over 300 stickers and add up to 30 to your scene, including emojis, icons, blood splatters, textures, objects and items, and of course, cat ears.

[Linked Image from clan.cloudflare.steamstatic.com]

In your hands soon, you’ll be able to take role-play to the next level with unique combinations of poses, stickers, and frames. We can’t wait to see what absolute nightmare fuel you come up with.

[Linked Image from clan.cloudflare.steamstatic.com]
A romantic moment between custom characters, by Helena Van de Veire, Playtester

Patch 8 Stress Test
With your feedback and support, our last patch brought some big changes to the game with just two bug-fixing hotfixes post-release. That’s a win in our books, and we’re looking to do the same again for Patch 8. So let’s talk stress testing!

What are we stress-testing?

This time, you’re invited to join us for a period of stress testing, where you can jump in and try out the new subclasses, explore Tav’s best angles in photo mode, and play with friends together on other platforms. Yep, this stress test will be available to those on Xbox and PlayStation, as well as PC!

Why do we need to stress test Patch 8?

The goal is to go beyond our internal testing and help us catch things before they can become an issue once a patch has been released.

Along with all of the newness coming in Patch 8, we’ll also be integrating a large selection of bug fixes and polishing up cinematics, including ensuring Shadowheart’s hair dye no longer washes away when she takes a dip with her romantic partner. We’ll be sharing more on what’s been fixed in a future update!

When does the stress test begin?

We’re looking to begin testing in early January, and you’ll have the opportunity to register your interest before then. Things will be done a little differently this time ‘round, so we’ll be back with Community Update #31 to take you through what’s being tested and how you can take part!

Don’t wait up pookie, we’ll chat with you soon.

Best Community Support Nomination At The Game Awards 2024

We are deeply honoured by all of the awards that Baldur’s Gate 3 has been nominated for, and it goes without saying that our latest nomination for Best Community Support once again at The Game Awards 2024 has our hearts squeezing.

You’ve fuelled us with your questionably horny fanart, delusional tyrant fanfiction, and delightful array of mods, and we can’t wait to see how you bring this passion to our future games.

If you would like to support us at this year’s The Game Awards, you can vote for Baldur’s Gate 3 as Best Community Support before December 11th by clicking here. Watch the awards ceremony live on December 12 at 7:30pm EST on The Game Awards YouTube and Twitch channels.

A Very Larian Christmas

With December on our doorstep, we’re once again bringing back a little advent surprise, featuring a series of little treats for both the naughty and nice.

Keep an eye out later in December, for puzzles to earn rewards you'll cherish and remember!

Last edited by Salo; 28/11/24 11:16 AM.