Originally Posted by Lotus Noctus
Yeah, that is the biggest disadvantage of TB compared to RTwP.
I don’t think it’s Turn-based problem, it’s Larian problem. Their implementation is bizarre to me, and their previous game had some of the same issues. At best, it comes down to their games acting like a multiplayer game even when one plays by himself, but some decisions are beyond me - like why combat is initiated per character, if they are all in the vicinity. I think it feels terrible in singleplayer and multiplayer.

Alas regular complaints during EA weren’t enough for L. to reonsider the design.

Last edited by Wormerine; 12/01/25 07:11 PM.