Originally Posted by Anska
A different question: Is it horrible if the romance is not perfectly spotless? I feel there is a certain bittersweetness to all the endings, some more, some less, and it of course always depends if you enjoy or can accept a specific brand of wermut in your romance, but does it really spoil your character's whole romance with Shadowheart? I mean, they are happy with each other in the end, no matter what thoughts Shadow had, in what must have been a very stressful time for her. Aren't they? Honest question, as I know there are several other absolute dealbreakers for people in the other romances too.

Unfortunately, it absolutely does spoil. It's okay if romance route is not perfect and filled with challenges. But the fact that your character have been there for her, the only one she trusts, her confidant, her partner, that can change her life in a way no one else did, makes it even worse. Considering all that, it feels like your character still wasn't enough for her. She craves another, she dreams about another, she is explicitly lustful towards the other. In life, in the best case scenario, it would lead to couples therapy with a lots of "thoughts do not define us" talks and still leave sour taste in the mouth. In the worst case, it will destroy not only relationships, but a person as well.

Originally Posted by fylimar
I don't think, anyone should be mocked, but I personally don't care, if a character could go some way, I don't like. I just play the current character and roleplay them.
I played the Shadow romance in my first full playthrough as a lesbian romance ( for me personally, she has lesbian energy) and I had Halsin trying to insert himself twice, once in our camp and once on the road, when he had this swimming combo with Shadow. He sounded unhinged and like the typical ' nice guy', but I just did send him to horny jail ( camp, where he stays until Orin needs a victim in every playthrough).

The worst part for me is not even a creepy advances, it's the fact that Shadowheart is more than willing to accept them. There could be some tweaks in the dialogues that could send the players different message from "I always thought and dreamed about this" to "It feels like a dream". Somehow let the players know, that she is enjoying it only because you chose it, not because she craved it all along, just didn't tell you about it. But the way as it is now, it's just awful.