Hexblade warlock

The various smites are wastes of a warlock spell slot, there is currently no serious reason to waste a precious spell slot on one of them over Elditch Blast or or another warlock spell.

Here's my suggestion: in addition to smites as warlock spells, add them as additional class features the usable once per Short Rest, replenished on Short Rest, and do not require spell slots. This would amount to one more use of each individual smite per short rest, and promote their use more frequently. The fact that the benefit couldn't be spammed on a single smite type would further promote the use of the less popular ones.

Currently it's like...

"Ewww, Wrathful Smite. Why the hells would anyone use that pile of imp poo?"

As an extra that doesn't use spell slots?

"Options, options...Oh! I can use Wrathful Smite without really losing anything here. YOLO!"

It would be a minor but noticeable buff.


A suggestion for Wyll

Have him learn level 4 Divine Smite(usable once per Short Rest) as a quest reward for completing the Blade of Frontiers.

This in line with how Divine Smite in BG3 comes from the will of a person(more or less) rather than a god, would also make sense for Wyll to have found an extra bit of resolve after his personal quest(either to use his evil powers for good as he has been or to prove he doesn't need evil powers to be a hero).


A suggestion for Lae'zel

Give her a bonus Superiority Die and Arcane Arrow charge at level 3, regardless of her current class or subclass. This would make her a better Fighter than anyone in the game, while not being too strong of a buff.


All the other party members have a special gameplay feature, it's weird they don't. Astarion has vampire abilities, Gale is a walking nuke, Halsin is a werebear, Jaheira has her special amulet only she benefits from, Karlach gets a few buffs, Minsc has extra HP, Minthara has Soul Branding, Shadowheart doesn't need Isobel's blessing, and the Dark Urge benefits from tapping his/her/their hetitage.



Staff of the Ram

I'm sure I'm nowhere near first to notice, but the DC for its unique ability is impossibly low and cannot be boosted by anything, so it 's basically impossible to trigger in normal gameplay.