If I want to add to this discussion rather than starting a new thread, that does not count as "bumping" right?

I also think Wyll needs a lot more agency added to him. The other origins have a lot of situations where they act entirely on their own motivations. They may leave if the player seriously disrepsects or breaks their trust, they require persuasion or a high level of trust to be steered towards different choices. The only point where Wyll follows his own agenda is if you raid the grove, and that is early in the plot that it doesn't create the same tense and impactful moment as in act 2 or 3 when it feels like a true bond or connection is being tested.

Wyll is set up as the perfect opponent to a player that plans to use or give up the crown for evil purposes. Clashing with them about their decision and even going as far as going behind their back to overthrow their plans in the end. The Blade of Frontiers seeing themselves as the one who has to make the hard choices and sacrifices when no one else will.