Loving the new subclasses and changes, thank you very much Larian!
I hope to find some free time to start a new campaign very soon.
In the meanwhile i wanted to gather up some info about bugs and strange things that sneaked into the release of this massive game update (4.1.1.6758295).
Hopefully the devs get a chance to investigate them, and perhaps the players spot them as well during their campaigns and can send in their saves via a full bug/issue report.
Dazzling Breath (Starry Form Dragon druid) uses the druids Constitution to determine the Difficulty Class check for half damage instead of the druids Wisdom.
Dazzling Breath (Starry Form Dragon druid): the druids Wisdom modifier for damage is not actually added to the spells damage if the target succeeds on their save for half damage.
Tavern Brawler applies its damage bonus to ALL damage dealt while in a Wild Shape, including spells such as each damage instance of Spike Growth and Grounded Thunder Strike while the druid is in a Wild Shape.
Recasting Bind Hexed Weapon repeatedly causes the hidden passive feature that applies Hexblade's Curse Hexblade's Curse on hit to stack. This means each hit with the weapon will have multiple, independent rolls to apply the Curse.
Shadow Blade (spell/item): the damage bonus from upcasting is lost whenever a condition is removed from the Shadow Blade. This can happen when a coating/poison expires or if a buff like Elemental Weapon ends.
Booming Blade cantrip is not correctly classified as a Thunder spell so it will not work with effects like Destructive Wrath, Heart of the Storm: Thunder, Necklace of Elemental Augmentation & Bone-shaking Thunder.
Giant's Rage (new barbarian subclass) throw damage bonus does not scale with barbarian level (should increase at lvl 9).
Frenzy & Rage: Wild Magic the bonus to Throwing damage does not increase at level 9 to 3, but instead remains at 2.
Aspect of the Beast: Honey Badger only works with the conditions Poisoned, Frightened, or Charmed rather than the corresponding condition classes of the same names: Poisoned (Condition Type), Frightened (Condition Type), and Charmed (Condition Type).
This means this passive is more restrictive since it does not work with many similar effects in those condition classes such as Simple Toxin, Fearful or Hypnotised.
Aspect of the Beast: Stallion if you have any remaining temporary hit points from a previous activation of this feature, Dashing will not replenish them back to twice your Barbarian level.
Aspect of the Beast: Crocodile "water-based surfaces" are only water, alcohol, oil, greace and ice and not others like "electrified water".
Also Crocodile only gives advantage against slipping on Sce instead of being knocked prone while on slippery surfaces.
Mantle of Inspiration (new bard subclass) does not work with items/effects like Cap of Curing and The Whispering Promise.
Bursting Sinew can not be twin cast by Sorcerers using Metamagic Twinned Spell.
Touch of Death when combined with Vampiric Touch does not increase the siphoned healing amount.
Characters under the effects of Heroes' Feast are immune to Cloudkills spell damage.
Recasting Cloudkill after it was upcast to lvl 6 will cast the lvl 5 spell instead.
If upcast to lvl 6 Cloudkill will create an invisible cloud due to the surface lacking an attached particle effect (NPCs will not leave this cloud, as its surface ID is missing from character PathInfluence).
Drunken Technique does not trigger Cloak of Cunning Brume despite granting the benefits of Disengage.
Prey's Scent (Swarmkeeper): is not increased by Mighty Swarm damage upgrade, is not increased by a critical hit damage increase, and is not triggered by Blinding Swarm/Shocking Sting/ Mighty Knockback swarm attacks.
Hexblade warlock subclass at level 7 gets access to Dominate Beast and Greater Invisibility, which are supposed to be only for Archfey warlock subclass spells.
Accursed Spectre (Hexblade) has a once-per-long-rest limit set incorrectly in the game files. As a result it can be used an unlimited number of times per rest.
Level 2 has Hexblade learn two new spells and does not provide an option to replace a spell. This is in contrast to the other Warlock subclasses which at level 2 learn one new spell and provide the option to replace a spell.
Banishing Smite (Ranged) cast at level 6 incorrectly spends a level 5 spell slot.
Hexblade warlocks learn only the Ranged-Weapon version of the Banishing Smite spell, instead of the regular one that allows a choice between melee or ranged weapon Banishing Smite.
Tavern Brawler feat still does not apply to damage in bhaal Slayer Form in Honour Mode (this latest patch finally fixed TBrawler to work for druid Wild Shapes in Honour Mode).
Healing Vapours ability of Water Myrmidons no longer applies Wet condition to all creatures in the radius.
Despite being changed to Lightning damage the Storm's Fury reaction is still incorrectly flagged as a Thunder spell, and even uses thunder sounds and visual effects.
Wall of Ice Spell save DC for initial damage is fixed at 15 (Dexterity) while the spell save DC for Ice Cloud damage is fixed at 16 (Constitution). Spell save DC is not modified by bonus DC from caster's equipment or elixir.
Targets with Immutable Form do not receive a +5 bonus on the saving throw against the Banishing Arrows.
Arcane Shot Piercing Arrow & Seeking Arrow do not benefit from the following despite listing the damage on their tooltips: Arcane Synergy, Gloves of Archery, Hunters Mark, Titanstring Bow, Sharpshooter All In.
Arcane Shot Bursting Arrow ability in combination with Curving Shot passive can generate free Arcane Arrow resources (via refunds) whenever Bursting Arrow misses its target.