Larian Banner: Baldur's Gate Patch 9
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#957156 20/04/25 10:01 PM
Joined: Oct 2020
D
Drekir Offline OP
stranger
OP Offline
stranger
D
Joined: Oct 2020
I've had this one happen twice now, with a multiplayer and single player run.

Upon killing all the rats at the base of the Shar statue in the Gauntlet of Shar, Lyrthindor appears and the dialogue goes along as normal, but when the fight starts he will blink in and out of existence which makes him hard to hit and impossible to target with up-casted spells as the menu option vanishes as he does his little blinky thing, also he will skip his turns. AoE damage like moonbeam, wall of fire, hunger of hadar, etc will damage him and the fight turns into a waiting game for him to die to those effects. You can see the issue in this clip:

https://gyazo.com/5f3a1dd248a96ee6c77fbd62e3650e90

He tries to do something, but it is canceled out each time and you can see where trying to use an up-casted spell is impossible.

Drekir #957281 24/04/25 10:09 PM
Joined: Apr 2025
Location: US
stranger
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stranger
Joined: Apr 2025
Location: US

Drekir #957293 25/04/25 08:55 AM
Joined: Apr 2022
Location: Germany
old hand
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old hand
Joined: Apr 2022
Location: Germany
At the very least, there should be an additional epilepsy warning in the game until the problem is hotfixed? silly


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