Larian Banner: Baldur's Gate Patch 9
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#957453 02/05/25 09:47 PM
Joined: Aug 2023
L
stranger
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stranger
L
Joined: Aug 2023
On PS5, latest patch hotfix, no current mods enabled.

When loading into Grymforge (usually through waypoint fast travel, but also when switching to distant character that's in another part of the map), the screen will load up looking like it hasn't properly rendered. Not sure if this is specific to the latest patch/updates, as I haven't played through this section since my first play through when the game came out.

Have only tried this while fast traveling/loading Grymforge while in the Grymforge zone already.

[Linked Image from i.imgur.com]
[Linked Image from i.imgur.com]

Joined: Aug 2023
L
stranger
OP Offline
stranger
L
Joined: Aug 2023
After ▶️ Ng more I've started experiencing this when fast traveling to the Rosymorn map.

Joined: Oct 2021
old hand
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old hand
Joined: Oct 2021
Also occurs in Goblin Camp. You can fix by going to camp and then leaving camp.

Joined: May 2025
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stranger
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stranger
H
Joined: May 2025
I can confirm this issue exists on XBox(series x) version of the game with patch 8.
It happens at different places. usually when changing scenes that puts the characters on different maps or different places on the map.
I have been able to comtinue gameplay without any gameplay changes or reloads.

go into video settings and toggle(and toggle back if needee) the enhanced video option that changes the framerate.
this resets the the game video to work as expected.

i dont know how the game is programmed but the menu UI and HUD and all menus all look fine. its just the game window itself that presents the issue. looks like a shader related bug if some sort.

when i get home from work I can post pictures.


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