Larian Banner: Baldur's Gate Patch 9
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Joined: Jul 2022
Salo Offline OP
Community Manager
OP Offline
Community Manager
Joined: Jul 2022
Hey everyone,

Been tripping hard? It’s not you, it’s us. (Probably.). Today’s hotfix aims to tackle the kaleidoscope of colours that appear when changing locations, as well as various other bugs that have made their way into the game.

We’re still fixing a few things, and will continue to release small hotfixes addressing bugs in the game. Please report any issues with our Support Team.

Missed out on what’s new on Patch 8? Read all about it here, and tune into today’s stream as our Dark Urge run continues over on Twitch from 1pm UTC!

MODDING

Toolkit
  • Fixed a potential crash when loading a level without a required mod and then loading with the required mod.

GAME

Crashes and Performance
  • Fixed a crash when hovering over certain items in the inventory or while trading.
  • Fixed trippy, high-saturation graphical artefacts appearing in-game, often when teleporting using waypoints.

New Subclasses
  • Hexblade warlocks can now replace a spell at Level 2 like the other warlock subclasses.
  • Immutable Form now reacts to Arcane Shot: Banishing Arrow.
  • The Fancy Footwork passive now also works even if you miss.
  • Vaprak's Greed now takes into account Human Versatility and increases carrying capacity accordingly by another quarter.
  • Arcane Shot: Grasping Arrow can now also damage Flying targets when they move.
  • Removed the Long Rest indicator on the Accursed Spectre passive tooltip.
  • Dazzling Breath now correctly applies the spellcasting ability modifier when an enemy succeeds its Saving Throw.
  • Dismissing Wind Walk and Gaseous Form will no longer also remove your Starry Form.
  • The Shadow Blade no longer shows an empty tooltip when you examine the item while upcasting.
  • Fixed a bug causing Shadow Blade to lose properties when other conditions are removed. This could cause, for example, the blade to lose any bonus damage when Concentration is broken.
  • Piercing Arrow's overall damage is now also reduced by half rather than just the bonus damage.
  • Curving Shot will now only target enemies and not neutral parties. (This could cause neutral parties to, then, naturally, also become your enemies.)
  • Fixed a bug allowing Sneak Attacks to be triggered on Dirty Trick: Sand Toss.

Gameplay and Scripting
  • Removed some defunct dialogue that mistakenly made it into Minthara's Speak with Dead dialogue in Patch 8.
  • Fixed an issue preventing you from waking up if you Long Rested while Shadowheart was killed outside of camp after deciding
    her parents'
    fate.
  • The recast of Cloudkill at Level 6 is now accurately marked as Level 6 instead of Level 5 in the UI.
  • Fixed a bug preventing you from moving corpses into containers on the controller or split screen UI.
  • Fixed a multiplayer bug where the Traveller's Chest belonging to the client wouldn't show up in the Basement (Blighted Village) camp in Act I.
  • Fixed the Illusory Double invoked with Invoke Duplicity appearing to lack equipment and armour.
  • Fixed a bug where if you had Scratch summoned and then travelled to a new region, he would be dismissed once the new region loaded and, as a bonus, appear dead in your party line.
  • All barbarian Rages now correctly gain 3 damage bonus, instead of the previous 2, for objects thrown in a Rage once they hit Level 9.
  • The movement-based Booming Blade condition will no longer apply to inanimate objects that can't move on their own anyway.

Photo Mode
  • Fixed Wild-Shaped boars and cats not paying proper attention to the 'Look at Camera' option.
  • Fixed a 'FileSystem error' potentially triggering for users who use non-Latin Windows user accounts when trying to save a screenshot using Photo Mode.

UI and Tooltips
  • Fixed inconsistent damage values on the Booming Blade tooltips at higher levels.
  • Fixed a bug causing certain skill tooltips to not appear when you hover over them unless you pin them.
  • Fixed a Twitch extension bug causing the overlays to disappear on Twitch as soon as you click on them.

Last edited by Salo; 14/05/25 11:06 AM.
Joined: Feb 2024
enthusiast
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enthusiast
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Originally Posted by Salo
Fixed a bug where if you had Scratch summoned and then travelled to a new region, he would be dismissed once the new region loaded and, as a bonus, appear dead in your party line.

Thank god I never have to see that again. It really scared me when it happened..

Joined: Oct 2020
journeyman
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journeyman
Joined: Oct 2020
Is this Patch complete or are there multiple continuous downloads one after another? I am crashing inside 90 secs every time I try and play and then it starts downloading again.

Joined: Jan 2021
member
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member
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Still did not fix VISIBLE SHIELD?
WHAT THE GOD DAMN FUCK DID YOU DO TO THE SHIELD PARAMETER LARIAN?
FUCK patch 8. All my homies love v6027089

Last edited by Street Hero; 14/05/25 03:51 PM.

STILL WAITING FOR NEW COMPANION AND CUSTOM PARTY WITHOUT MULTIPLAYER.
BECAUSE WHY FUCKING NOT???
Joined: May 2023
B
veteran
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Joined: May 2023
Originally Posted by Baldrick
I am crashing inside 90 secs every time I try and play and then it starts downloading again.
Try booting game from HDD, bypassing Steam and Larian launcher?

Joined: Mar 2024
stranger
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stranger
Joined: Mar 2024
I can get it to load, but the play is random length and then freezes and crashes, shutting everything down, still running in Steam but sends bug reports, 3207 reports that is WTF, was fine before this hot fix.

Joined: Aug 2023
addict
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addict
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The usual really.

GoG has the new patch, however they call it 8.1 when it is 8.2.

And they have no patch 8.1 -> 8.2, so all I can do is download the full game.

Joined: Dec 2024
T
apprentice
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apprentice
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Annnnnd still seemingly zero fixes for major PS5 bugs that have been reported for many months and which the devs are aware of according to customer support. Does Larian even care about console players?

Joined: Aug 2023
G
apprentice
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apprentice
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Joined: Aug 2023
Originally Posted by Takfloyd
Annnnnd still seemingly zero fixes for major PS5 bugs that have been reported for many months and which the devs are aware of according to customer support. Does Larian even care about console players?
The lag on the radials is killing me.
But one fix at a time, hopefully they'll get round to that on the next one.


Buttresses. Pleasure domes. Perfectly legitimate architectural features.
Joined: Jul 2022
Salo Offline OP
Community Manager
OP Offline
Community Manager
Joined: Jul 2022
Hey all and thank you for your reports, the team is indeed aware of the issue with the lag on the radials and it's under investigation.

Joined: Dec 2024
T
apprentice
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Joined: Dec 2024
Originally Posted by GalexMystra
Originally Posted by Takfloyd
Annnnnd still seemingly zero fixes for major PS5 bugs that have been reported for many months and which the devs are aware of according to customer support. Does Larian even care about console players?
The lag on the radials is killing me.
But one fix at a time, hopefully they'll get round to that on the next one.

I don't know about that bug, is it something that came around with recent hotfixes? I haven't dared to update because I heard the hotfixes brought new bugs.

The broken cutscenes throughout the entire game that basically ruin the experience if you don't restart the game every couple hours is my main concern on PS5. It's been one of the most viewed and commented threads on the technical issues forum for half a year now (https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=954931) and heavily reported, but still no fix.

Like everyone in that thread is saying, this is a game-ruining bug that PS5 players are constantly subjected to, it should be the absolute top priority over any and all fixes for the past few patches. It's a whole playerbase that gets the entire experience of the game ruined. And nothing has been done about it, presumably because no one at Larian plays on PS5.

Last edited by Takfloyd; Yesterday at 11:57 AM.
Joined: Mar 2024
stranger
Online Content
stranger
Joined: Mar 2024
I reverted to older version 7, and got the game to load was horrable with all the graphics but it loaded this makes me think the last patch broke many things in game for players, i run win 10, and think those that run this are having a major issues in running it. keeps refusing to load a fter launch or only does so for a few minurtes with an old game.

Joined: Aug 2023
addict
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addict
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Originally Posted by Halycon Styxland
The usual really.

GoG has the new patch, however they call it 8.1 when it is 8.2.

And they have no patch 8.1 -> 8.2, so all I can do is download the full game.

Ooops how embarassing.

That really was 8.1 ... they have 8.2 up only NOW.

Also a patch from 8.1. to 8.2, too.

Joined: Mar 2025
D
stranger
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stranger
D
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i'm in act 1 cross-play with friends and game keeps crashing at the Death Shephard fight also it crashes when you start heading to the creche please fix this

Last edited by DemonLordGradim; Yesterday at 05:09 PM. Reason: ment to say act 1 instead of 2
Joined: Mar 2024
stranger
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stranger
Joined: Mar 2024
The crashing is a game issue, not sure if it is because i have Windows 10 that is the conflict, but after some looking into the bug report, i think it is a conflict with the game trying to access something that it should not. As i have many other games installed and this only started after the hot fix 31 patch, mind you i did a complete reinstall fresh no mods detected every thing all of it . and after that couldn't even load a new game, as the launcher starts and then just ends. I reverted to an older version patch 7, and loaded and was able to start a new game no problems, but the graphics and such were off, but it loaded, which means it was the patch hot fix. If nothing else, maybe let us load older versions before patched, so i can at least finish my current game. 

Joined: Mar 2024
stranger
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stranger
Joined: Mar 2024
I will try this again but didn't help with the fail to launch game last time, as steam still conected and loading direct by passing steam still didn't work either.

Joined: Mar 2024
stranger
Online Content
stranger
Joined: Mar 2024
also loading tool set and this happened

Message: Loading of file [C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Mods/DiceSet_04/meta.lsx] has failed!
Category: Code
Timestamp: 16-05-2025 17:51:55:312
Function: ls::FileFormatIO::LoadFile
Location: CoreLib\src\FileFormatIO.cpp (53)
Message: Error while loading module "C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Mods/DiceSet_04/meta.lsx"
Category: Code
Timestamp: 16-05-2025 17:51:55:315
Function: ls::Module::Load
Location: GameEngine\Module.cpp (193)
Message: Loading of file [C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Mods/DiceSet_05/meta.lsx] has failed!
Category: Code
Timestamp: 16-05-2025 17:51:55:315
Function: ls::FileFormatIO::LoadFile
Location: CoreLib\src\FileFormatIO.cpp (53)
Message: Error while loading module "C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Mods/DiceSet_05/meta.lsx"
Category: Code
Timestamp: 16-05-2025 17:51:55:315
Function: ls::Module::Load
Location: GameEngine\Module.cpp (193)
Message: Loading of file [C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Mods/DiceSet_07/meta.lsx] has failed!
Category: Code
Timestamp: 16-05-2025 17:51:55:315
Function: ls::FileFormatIO::LoadFile
Location: CoreLib\src\FileFormatIO.cpp (53)
Message: Error while loading module "C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Mods/DiceSet_07/meta.lsx"
Category: Code
Timestamp: 16-05-2025 17:51:55:315
Function: ls::Module::Load
Location: GameEngine\Module.cpp (193)
Message: Trying to fetch 'ActionResourceDefinition' object with id '00000000-0000-0000-0000-000000000000' from data container 'ActionResourceDefinitions' but no such object is found
Category: Systems
Timestamp: 16-05-2025 17:52:37:792
Function: ls::ModdableFilesLoader<class ls::Guid,struct eoc::ActionResourceType>::GetObjectByKey
Location: GameEngine/ModdableFilesLoader.inl (13)
Message: Deleting scene when still 3 RenderableObject objects attached! Leaks:
- Shape name: EffectGrid preset: 0 lifetime: 0.000000
- Shape name: EffectGrid preset: 0 lifetime: 0.000000
- Shape name: EffectAxis preset: 0 lifetime: 0.000000
Category: Code
Timestamp: 16-05-2025 17:52:38:198
Function: ls::Scene::DetachAll
Location: GameEngine\Scene.cpp (518)
Message: Deleting scene when still 1 Visual objects attached! Leaks:
- Visual:
Category: Code
Timestamp: 16-05-2025 17:52:38:198
Function: ls::Scene::DetachAll
Location: GameEngine\Scene.cpp (518)
Message: Deleting scene when still objects attached! Leaks:
- Unknown (DebugComponent not attached)
Category: Code
Timestamp: 16-05-2025 17:52:38:198
Function: ls::SceneSystem::Update
Location: GameEngine\SceneSystem.cpp (134)
Message: Deleting scene when still 3 RenderableObject objects attached! Leaks:
- Shape name: EffectGrid preset: 0 lifetime: 0.000000
- Shape name: EffectGrid preset: 0 lifetime: 0.000000
- Shape name: EffectAxis preset: 0 lifetime: 0.000000
Category: Code
Timestamp: 16-05-2025 17:52:38:198
Function: ls::Scene::DetachAll
Location: GameEngine\Scene.cpp (518)
Message: Deleting scene when still 1 Visual objects attached! Leaks:
- Visual:
Category: Code
Timestamp: 16-05-2025 17:52:38:198
Function: ls::Scene::DetachAll
Location: GameEngine\Scene.cpp (518)
Message: Deleting scene when still objects attached! Leaks:
- Unknown (DebugComponent not attached)
Category: Code
Timestamp: 16-05-2025 17:52:38:199
Function: ls::SceneSystem::Update
Location: GameEngine\SceneSystem.cpp (134)
Message: Deleting scene when still 3 RenderableObject objects attached! Leaks:
- Shape name: EffectGrid preset: 0 lifetime: 0.000000
- Shape name: EffectGrid preset: 0 lifetime: 0.000000
- Shape name: EffectAxis preset: 0 lifetime: 0.000000
Category: Code
Timestamp: 16-05-2025 17:52:38:199
Function: ls::Scene::DetachAll
Location: GameEngine\Scene.cpp (518)
Message: Deleting scene when still 1 Visual objects attached! Leaks:
- Visual:
Category: Code
Timestamp: 16-05-2025 17:52:38:199
Function: ls::Scene::DetachAll
Location: GameEngine\Scene.cpp (518)
Message: Deleting scene when still objects attached! Leaks:
- Unknown (DebugComponent not attached)
Category: Code
Timestamp: 16-05-2025 17:52:38:199
Function: ls::SceneSystem::Update
Location: GameEngine\SceneSystem.cpp (134)
Message: Deleting scene when still 3 RenderableObject objects attached! Leaks:
- Shape name: EffectGrid preset: 0 lifetime: 0.000000
- Shape name: EffectGrid preset: 0 lifetime: 0.000000
- Shape name: EffectAxis preset: 0 lifetime: 0.000000
Category: Code
Timestamp: 16-05-2025 17:52:38:199
Function: ls::Scene::DetachAll
Location: GameEngine\Scene.cpp (518)
Message: Deleting scene when still 1 Visual objects attached! Leaks:
- Visual:
Category: Code
Timestamp: 16-05-2025 17:52:38:199
Function: ls::Scene::DetachAll
Location: GameEngine\Scene.cpp (518)
Message: Deleting scene when still objects attached! Leaks:
- Unknown (DebugComponent not attached)
Category: Code
Timestamp: 16-05-2025 17:52:38:199
Function: ls::SceneSystem::Update
Location: GameEngine\SceneSystem.cpp (134)
Message: Deleting scene when still 3 RenderableObject objects attached! Leaks:
- Shape name: EffectGrid preset: 0 lifetime: 0.000000
- Shape name: EffectGrid preset: 0 lifetime: 0.000000
- Shape name: EffectAxis preset: 0 lifetime: 0.000000
Category: Code
Timestamp: 16-05-2025 17:52:38:199
Function: ls::Scene::DetachAll
Location: GameEngine\Scene.cpp (518)
Message: Deleting scene when still 1 Visual objects attached! Leaks:
- Visual:
Category: Code
Timestamp: 16-05-2025 17:52:38:199
Function: ls::Scene::DetachAll
Location: GameEngine\Scene.cpp (518)
Message: Deleting scene when still objects attached! Leaks:
- Unknown (DebugComponent not attached)
Category: Code
Timestamp: 16-05-2025 17:52:38:199
Function: ls::SceneSystem::Update
Location: GameEngine\SceneSystem.cpp (134)
Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:52:38:215
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:52:38:215
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:52:38:215
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Trying to hash a not loaded mod! 77a2155f-4b35-4f0c-e7ff-4338f91426a4
Category: Code
Timestamp: 16-05-2025 17:52:38:497
Function: ls::ModLoader::HashLoadedMod
Location: GameEngine\ModuleLoader.cpp (116)
Message: Could not hash dependency DiceSet_04 for module Gustav
Category: Code
Timestamp: 16-05-2025 17:52:38:497
Function: ls::Module::Hash
Location: GameEngine\Module.cpp (285)
Message: Trying to hash a not loaded mod! 6efc8f44-cc2a-0273-d4b1-681d3faa411b
Category: Code
Timestamp: 16-05-2025 17:52:38:497
Function: ls::ModLoader::HashLoadedMod
Location: GameEngine\ModuleLoader.cpp (116)
Message: Could not hash dependency DiceSet_05 for module Gustav
Category: Code
Timestamp: 16-05-2025 17:52:38:497
Function: ls::Module::Hash
Location: GameEngine\Module.cpp (285)
Message: Trying to hash a not loaded mod! bf19bab4-4908-ef39-9065-ced469c0f877
Category: Code
Timestamp: 16-05-2025 17:52:38:497
Function: ls::ModLoader::HashLoadedMod
Location: GameEngine\ModuleLoader.cpp (116)
Message: Could not hash dependency DiceSet_07 for module Gustav
Category: Code
Timestamp: 16-05-2025 17:52:38:497
Function: ls::Module::Hash
Location: GameEngine\Module.cpp (285)
Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:52:38:497
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:52:38:497
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:52:38:497
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Granite warning: W1006: A resolve request was dropped because there are too many outstanding resolve requests (32).
Category: Code
Timestamp: 16-05-2025 17:52:40:467
Function: `anonymous-namespace'::GraniteLogger::LogWarning
Location: GraniteBinding\src\GraniteManager.cpp (76)
Message: Wrong format for roll addition '3;' in '3;'
Category: Design
Timestamp: 16-05-2025 17:53:28:922
Function: eoc::ParseRoll
Location: EoCShared\Shared\Roll.cpp (502)
Message: invalid boost description '3;' for boost 'EntityThrowDamage'
Category: Design
Timestamp: 16-05-2025 17:53:28:923
Function: eoc::ParseBoostData
Location: EoCShared\Shared\BoostData.cpp (518)
Message: Failed to parse boost 'EntityThrowDamage(3;)'
Category: Design
Timestamp: 16-05-2025 17:53:28:923
Function: eoc::BoostPrototypeManager::CreateBoostPrototype
Location: EoCShared\Shared\BoostPrototypeManager.cpp (59)
Message: No Global template found with id e3b43362-8078-1bf6-ce5f-23a9d98faaf0
Category: Design
Timestamp: 16-05-2025 17:53:29:252
Function: ls::GlobalTemplateBank::GetTemplate
Location: GameEngine\GlobalTemplateBank.cpp (149)
Message: No Global template found with id 80a1d9ad-2217-50d5-0fbf-7df7212d9f9c
Category: Design
Timestamp: 16-05-2025 17:53:29:252
Function: ls::GlobalTemplateBank::GetTemplate
Location: GameEngine\GlobalTemplateBank.cpp (149)
Message: No Global template found with id VFX_Projectile_MOO_BalthazarCircle_Explode_9fad4f9d-7bce-45d0-8383-7fc5bd8192f4
Category: Design
Timestamp: 16-05-2025 17:53:29:252
Function: ls::GlobalTemplateBank::GetTemplate
Location: GameEngine\GlobalTemplateBank.cpp (149)
Message: Duplicated effect file names detected for effect 'VFX_Spells_Cast_Rogue_Target_Sneak_Attack_CastFX_03'. Only one of the effect will be used. Files:
C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Public/GustavX/Assets/Effects/Effects_Banks/Spells/Cast/Rogue/VFX_Spells_Cast_Rogue_Target_Sneak_Attack_CastFX_03.lsfx
C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Public/GustavX/Assets/Effects/Effects_Banks/Spells/Cast/Ranger/VFX_Spells_Cast_Rogue_Target_Sneak_Attack_CastFX_03.lsfx
Category: Art
Timestamp: 16-05-2025 17:53:29:343
Function: ls::EffectFactory::LoadEffectPaths
Location: GameEngine\EffectFactory.cpp (293)
Message: Trying to hash a not loaded mod! 77a2155f-4b35-4f0c-e7ff-4338f91426a4
Category: Code
Timestamp: 16-05-2025 17:53:36:484
Function: ls::ModLoader::HashLoadedMod
Location: GameEngine\ModuleLoader.cpp (116)
Message: Could not hash dependency DiceSet_04 for module Gustav
Category: Code
Timestamp: 16-05-2025 17:53:36:484
Function: ls::Module::Hash
Location: GameEngine\Module.cpp (285)
Message: Trying to hash a not loaded mod! 6efc8f44-cc2a-0273-d4b1-681d3faa411b
Category: Code
Timestamp: 16-05-2025 17:53:36:484
Function: ls::ModLoader::HashLoadedMod
Location: GameEngine\ModuleLoader.cpp (116)
Message: Could not hash dependency DiceSet_05 for module Gustav
Category: Code
Timestamp: 16-05-2025 17:53:36:484
Function: ls::Module::Hash
Location: GameEngine\Module.cpp (285)
Message: Trying to hash a not loaded mod! bf19bab4-4908-ef39-9065-ced469c0f877
Category: Code
Timestamp: 16-05-2025 17:53:36:484
Function: ls::ModLoader::HashLoadedMod
Location: GameEngine\ModuleLoader.cpp (116)
Message: Could not hash dependency DiceSet_07 for module Gustav
Category: Code
Timestamp: 16-05-2025 17:53:36:484
Function: ls::Module::Hash
Location: GameEngine\Module.cpp (285)
Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:53:36:484
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:53:36:484
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:53:36:484
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:53:53:313
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:53:53:313
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:53:53:313
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: RootTemplate 'VFX_END_DragonShadow' is pickable/movable but has no icon set!

Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:54:06:531
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:54:06:531
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:54:06:531
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Cannot create visual with parameters: Generated/Editor/Preview/Resources/Preview_Horizontal_Plane_1x1.Dummy_Root.0
Category: Art
Timestamp: 16-05-2025 17:54:07:083
Function: ls::ResourceManager::InstantiateVisualFromName
Location: GameEngine\ResourceManager.cpp (975)
Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:54:07:128
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:54:07:128
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:54:07:128
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:54:08:091
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:54:08:091
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav!
Category: Code
Timestamp: 16-05-2025 17:54:08:091
Function: ls::mod::BuildLoadOrderedModulesList
Location: GameEngine\ModHelper.cpp (117)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'S_GLO_OathbreakerKnight', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:840
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_FOR_OwlBear_Cub_001', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:841
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_FOR_Courier_Dog', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:842
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'S_UND_ScryingEye', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:842
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_GLO_GithDragon', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:842
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'S_TUT_Lab_TrappedDevourer', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:842
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'S_GOB_Eye', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:842
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_PLA_ZhentShipment_Spectator', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:842
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_LOW_SerialKiller_DoppelgangerGiveQuest', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:843
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'S_GLO_DevilishOx', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:843
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_GLO_Gale_Tressym', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:843
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_GLO_YennasCat', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:844
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'S_GLO_HollyphantDetective', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:844
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_GLO_HollyphantDetective', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:844
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_LOW_SerialKiller_Doppelganger_Backup', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:844
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_GLO_Boo', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:845
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'UNI_WYR_MysterySpawn_DONOTUSE_000', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:845
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'UNI_WYR_MysterySpawn_DONOTUSE_000', but no such tag is found in the tag manager
Category: Systems
Timestamp: 16-05-2025 17:54:10:845
Function: `anonymous-namespace'::ValidateTagExists
Location: EoCServer\Server\TagSystem.cpp (207)
Message: Trying to fetch 'Tag' object with id '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' from data container 'Tags' but no such object is found
Category: Systems
Timestamp: 16-05-2025 17:54:11:009
Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey
Location: GameEngine/ModdableFilesLoader.inl (13)
Message: Trying to fetch 'Tag' object with id 'b243e39f-1739-42fe-9b2e-4a72475fd603' from data container 'Tags' but no such object is found
Category: Systems
Timestamp: 16-05-2025 17:54:11:009
Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey
Location: GameEngine/ModdableFilesLoader.inl (13)
Message: Trying to fetch 'Tag' object with id '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' from data container 'Tags' but no such object is found
Category: Systems
Timestamp: 16-05-2025 17:54:11:009
Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey
Location: GameEngine/ModdableFilesLoader.inl (13)
Message: Trying to fetch 'Tag' object with id 'b243e39f-1739-42fe-9b2e-4a72475fd603' from data container 'Tags' but no such object is found
Category: Systems
Timestamp: 16-05-2025 17:54:11:010
Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey
Location: GameEngine/ModdableFilesLoader.inl (13)
Message: Trying to fetch 'Tag' object with id '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' from data container 'Tags' but no such object is found
Category: Systems
Timestamp: 16-05-2025 17:54:11:010
Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey
Location: GameEngine/ModdableFilesLoader.inl (13)
Message: Trying to fetch 'Tag' object with id 'b243e39f-1739-42fe-9b2e-4a72475fd603' from data container 'Tags' but no such object is found
Category: Systems
Timestamp: 16-05-2025 17:54:11:010
Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey
Location: GameEngine/ModdableFilesLoader.inl (13)
Message: Trying to fetch 'Tag' object with id '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' from data container 'Tags' but no such object is found
Category: Systems
Timestamp: 16-05-2025 17:54:11:010
Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey
Location: GameEngine/ModdableFilesLoader.inl (13)
Message: Trying to fetch 'Tag' object with id 'b243e39f-1739-42fe-9b2e-4a72475fd603' from data container 'Tags' but no such object is found
Category: Systems
Timestamp: 16-05-2025 17:54:11:010
Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey
Location: GameEngine/ModdableFilesLoader.inl (13)
Message: Trying to fetch 'Tag' object with id '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' from data container 'Tags' but no such object is found
Category: Systems
Timestamp: 16-05-2025 17:54:11:010
Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey
Location: GameEngine/ModdableFilesLoader.inl (13)
Message: Trying to fetch 'Tag' object with id 'b243e39f-1739-42fe-9b2e-4a72475fd603' from data container 'Tags' but no such object is found
Category: Systems
Timestamp: 16-05-2025 17:54:11:010
Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey
Location: GameEngine/ModdableFilesLoader.inl (13)
Message: Trying to fetch 'Tag' object with id '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' from data container 'Tags' but no such object is found
Category: Systems
Timestamp: 16-05-2025 17:54:11:010
Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey
Location: GameEngine/ModdableFilesLoader.inl (13)


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