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Community Manager
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OP
Community Manager
Joined: Jul 2022
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Hey everyone, Been tripping hard? It’s not you, it’s us. (Probably.). Today’s hotfix aims to tackle the kaleidoscope of colours that appear when changing locations, as well as various other bugs that have made their way into the game. We’re still fixing a few things, and will continue to release small hotfixes addressing bugs in the game. Please report any issues with our Support Team. Missed out on what’s new on Patch 8? Read all about it here, and tune into today’s stream as our Dark Urge run continues over on Twitch from 1pm UTC! MODDINGToolkit- Fixed a potential crash when loading a level without a required mod and then loading with the required mod.
GAMECrashes and Performance- Fixed a crash when hovering over certain items in the inventory or while trading.
- Fixed trippy, high-saturation graphical artefacts appearing in-game, often when teleporting using waypoints.
New Subclasses- Hexblade warlocks can now replace a spell at Level 2 like the other warlock subclasses.
- Immutable Form now reacts to Arcane Shot: Banishing Arrow.
- The Fancy Footwork passive now also works even if you miss.
- Vaprak's Greed now takes into account Human Versatility and increases carrying capacity accordingly by another quarter.
- Arcane Shot: Grasping Arrow can now also damage Flying targets when they move.
- Removed the Long Rest indicator on the Accursed Spectre passive tooltip.
- Dazzling Breath now correctly applies the spellcasting ability modifier when an enemy succeeds its Saving Throw.
- Dismissing Wind Walk and Gaseous Form will no longer also remove your Starry Form.
- The Shadow Blade no longer shows an empty tooltip when you examine the item while upcasting.
- Fixed a bug causing Shadow Blade to lose properties when other conditions are removed. This could cause, for example, the blade to lose any bonus damage when Concentration is broken.
- Piercing Arrow's overall damage is now also reduced by half rather than just the bonus damage.
- Curving Shot will now only target enemies and not neutral parties. (This could cause neutral parties to, then, naturally, also become your enemies.)
- Fixed a bug allowing Sneak Attacks to be triggered on Dirty Trick: Sand Toss.
Gameplay and Scripting- Removed some defunct dialogue that mistakenly made it into Minthara's Speak with Dead dialogue in Patch 8.
- Fixed an issue preventing you from waking up if you Long Rested while Shadowheart was killed outside of camp after deciding fate.
- The recast of Cloudkill at Level 6 is now accurately marked as Level 6 instead of Level 5 in the UI.
- Fixed a bug preventing you from moving corpses into containers on the controller or split screen UI.
- Fixed a multiplayer bug where the Traveller's Chest belonging to the client wouldn't show up in the Basement (Blighted Village) camp in Act I.
- Fixed the Illusory Double invoked with Invoke Duplicity appearing to lack equipment and armour.
- Fixed a bug where if you had Scratch summoned and then travelled to a new region, he would be dismissed once the new region loaded and, as a bonus, appear dead in your party line.
- All barbarian Rages now correctly gain 3 damage bonus, instead of the previous 2, for objects thrown in a Rage once they hit Level 9.
- The movement-based Booming Blade condition will no longer apply to inanimate objects that can't move on their own anyway.
Photo Mode- Fixed Wild-Shaped boars and cats not paying proper attention to the 'Look at Camera' option.
- Fixed a 'FileSystem error' potentially triggering for users who use non-Latin Windows user accounts when trying to save a screenshot using Photo Mode.
UI and Tooltips- Fixed inconsistent damage values on the Booming Blade tooltips at higher levels.
- Fixed a bug causing certain skill tooltips to not appear when you hover over them unless you pin them.
- Fixed a Twitch extension bug causing the overlays to disappear on Twitch as soon as you click on them.
Last edited by Salo; 14/05/25 11:06 AM.
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enthusiast
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enthusiast
Joined: Feb 2024
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Fixed a bug where if you had Scratch summoned and then travelled to a new region, he would be dismissed once the new region loaded and, as a bonus, appear dead in your party line. Thank god I never have to see that again. It really scared me when it happened..
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journeyman
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journeyman
Joined: Oct 2020
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Is this Patch complete or are there multiple continuous downloads one after another? I am crashing inside 90 secs every time I try and play and then it starts downloading again.
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member
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member
Joined: Jan 2021
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Still did not fix VISIBLE SHIELD? WHAT THE GOD DAMN FUCK DID YOU DO TO THE SHIELD PARAMETER LARIAN? FUCK patch 8. All my homies love v6027089
Last edited by Street Hero; 14/05/25 03:51 PM.
STILL WAITING FOR NEW COMPANION AND CUSTOM PARTY WITHOUT MULTIPLAYER. BECAUSE WHY FUCKING NOT???
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veteran
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veteran
Joined: May 2023
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I am crashing inside 90 secs every time I try and play and then it starts downloading again. Try booting game from HDD, bypassing Steam and Larian launcher?
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stranger
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stranger
Joined: Mar 2024
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I can get it to load, but the play is random length and then freezes and crashes, shutting everything down, still running in Steam but sends bug reports, 3207 reports that is WTF, was fine before this hot fix.
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addict
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addict
Joined: Aug 2023
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The usual really.
GoG has the new patch, however they call it 8.1 when it is 8.2.
And they have no patch 8.1 -> 8.2, so all I can do is download the full game.
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apprentice
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apprentice
Joined: Dec 2024
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Annnnnd still seemingly zero fixes for major PS5 bugs that have been reported for many months and which the devs are aware of according to customer support. Does Larian even care about console players?
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apprentice
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apprentice
Joined: Aug 2023
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Annnnnd still seemingly zero fixes for major PS5 bugs that have been reported for many months and which the devs are aware of according to customer support. Does Larian even care about console players? The lag on the radials is killing me. But one fix at a time, hopefully they'll get round to that on the next one.
Buttresses. Pleasure domes. Perfectly legitimate architectural features.
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Community Manager
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OP
Community Manager
Joined: Jul 2022
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Hey all and thank you for your reports, the team is indeed aware of the issue with the lag on the radials and it's under investigation.
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apprentice
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apprentice
Joined: Dec 2024
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Annnnnd still seemingly zero fixes for major PS5 bugs that have been reported for many months and which the devs are aware of according to customer support. Does Larian even care about console players? The lag on the radials is killing me. But one fix at a time, hopefully they'll get round to that on the next one. I don't know about that bug, is it something that came around with recent hotfixes? I haven't dared to update because I heard the hotfixes brought new bugs. The broken cutscenes throughout the entire game that basically ruin the experience if you don't restart the game every couple hours is my main concern on PS5. It's been one of the most viewed and commented threads on the technical issues forum for half a year now ( https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=954931) and heavily reported, but still no fix. Like everyone in that thread is saying, this is a game-ruining bug that PS5 players are constantly subjected to, it should be the absolute top priority over any and all fixes for the past few patches. It's a whole playerbase that gets the entire experience of the game ruined. And nothing has been done about it, presumably because no one at Larian plays on PS5.
Last edited by Takfloyd; Yesterday at 11:57 AM.
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stranger
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stranger
Joined: Mar 2024
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I reverted to older version 7, and got the game to load was horrable with all the graphics but it loaded this makes me think the last patch broke many things in game for players, i run win 10, and think those that run this are having a major issues in running it. keeps refusing to load a fter launch or only does so for a few minurtes with an old game.
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addict
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addict
Joined: Aug 2023
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The usual really.
GoG has the new patch, however they call it 8.1 when it is 8.2.
And they have no patch 8.1 -> 8.2, so all I can do is download the full game. Ooops how embarassing. That really was 8.1 ... they have 8.2 up only NOW. Also a patch from 8.1. to 8.2, too.
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stranger
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stranger
Joined: Mar 2025
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i'm in act 1 cross-play with friends and game keeps crashing at the Death Shephard fight also it crashes when you start heading to the creche please fix this
Last edited by DemonLordGradim; Yesterday at 05:09 PM. Reason: ment to say act 1 instead of 2
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stranger
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stranger
Joined: Mar 2024
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The crashing is a game issue, not sure if it is because i have Windows 10 that is the conflict, but after some looking into the bug report, i think it is a conflict with the game trying to access something that it should not. As i have many other games installed and this only started after the hot fix 31 patch, mind you i did a complete reinstall fresh no mods detected every thing all of it . and after that couldn't even load a new game, as the launcher starts and then just ends. I reverted to an older version patch 7, and loaded and was able to start a new game no problems, but the graphics and such were off, but it loaded, which means it was the patch hot fix. If nothing else, maybe let us load older versions before patched, so i can at least finish my current game.
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stranger
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stranger
Joined: Mar 2024
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I will try this again but didn't help with the fail to launch game last time, as steam still conected and loading direct by passing steam still didn't work either.
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stranger
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stranger
Joined: Mar 2024
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also loading tool set and this happened
Message: Loading of file [C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Mods/DiceSet_04/meta.lsx] has failed! Category: Code Timestamp: 16-05-2025 17:51:55:312 Function: ls::FileFormatIO::LoadFile Location: CoreLib\src\FileFormatIO.cpp (53) Message: Error while loading module "C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Mods/DiceSet_04/meta.lsx" Category: Code Timestamp: 16-05-2025 17:51:55:315 Function: ls::Module::Load Location: GameEngine\Module.cpp (193) Message: Loading of file [C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Mods/DiceSet_05/meta.lsx] has failed! Category: Code Timestamp: 16-05-2025 17:51:55:315 Function: ls::FileFormatIO::LoadFile Location: CoreLib\src\FileFormatIO.cpp (53) Message: Error while loading module "C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Mods/DiceSet_05/meta.lsx" Category: Code Timestamp: 16-05-2025 17:51:55:315 Function: ls::Module::Load Location: GameEngine\Module.cpp (193) Message: Loading of file [C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Mods/DiceSet_07/meta.lsx] has failed! Category: Code Timestamp: 16-05-2025 17:51:55:315 Function: ls::FileFormatIO::LoadFile Location: CoreLib\src\FileFormatIO.cpp (53) Message: Error while loading module "C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Mods/DiceSet_07/meta.lsx" Category: Code Timestamp: 16-05-2025 17:51:55:315 Function: ls::Module::Load Location: GameEngine\Module.cpp (193) Message: Trying to fetch 'ActionResourceDefinition' object with id '00000000-0000-0000-0000-000000000000' from data container 'ActionResourceDefinitions' but no such object is found Category: Systems Timestamp: 16-05-2025 17:52:37:792 Function: ls::ModdableFilesLoader<class ls::Guid,struct eoc::ActionResourceType>::GetObjectByKey Location: GameEngine/ModdableFilesLoader.inl (13) Message: Deleting scene when still 3 RenderableObject objects attached! Leaks: - Shape name: EffectGrid preset: 0 lifetime: 0.000000 - Shape name: EffectGrid preset: 0 lifetime: 0.000000 - Shape name: EffectAxis preset: 0 lifetime: 0.000000 Category: Code Timestamp: 16-05-2025 17:52:38:198 Function: ls::Scene::DetachAll Location: GameEngine\Scene.cpp (518) Message: Deleting scene when still 1 Visual objects attached! Leaks: - Visual: Category: Code Timestamp: 16-05-2025 17:52:38:198 Function: ls::Scene::DetachAll Location: GameEngine\Scene.cpp (518) Message: Deleting scene when still objects attached! Leaks: - Unknown (DebugComponent not attached) Category: Code Timestamp: 16-05-2025 17:52:38:198 Function: ls::SceneSystem::Update Location: GameEngine\SceneSystem.cpp (134) Message: Deleting scene when still 3 RenderableObject objects attached! Leaks: - Shape name: EffectGrid preset: 0 lifetime: 0.000000 - Shape name: EffectGrid preset: 0 lifetime: 0.000000 - Shape name: EffectAxis preset: 0 lifetime: 0.000000 Category: Code Timestamp: 16-05-2025 17:52:38:198 Function: ls::Scene::DetachAll Location: GameEngine\Scene.cpp (518) Message: Deleting scene when still 1 Visual objects attached! Leaks: - Visual: Category: Code Timestamp: 16-05-2025 17:52:38:198 Function: ls::Scene::DetachAll Location: GameEngine\Scene.cpp (518) Message: Deleting scene when still objects attached! Leaks: - Unknown (DebugComponent not attached) Category: Code Timestamp: 16-05-2025 17:52:38:199 Function: ls::SceneSystem::Update Location: GameEngine\SceneSystem.cpp (134) Message: Deleting scene when still 3 RenderableObject objects attached! Leaks: - Shape name: EffectGrid preset: 0 lifetime: 0.000000 - Shape name: EffectGrid preset: 0 lifetime: 0.000000 - Shape name: EffectAxis preset: 0 lifetime: 0.000000 Category: Code Timestamp: 16-05-2025 17:52:38:199 Function: ls::Scene::DetachAll Location: GameEngine\Scene.cpp (518) Message: Deleting scene when still 1 Visual objects attached! Leaks: - Visual: Category: Code Timestamp: 16-05-2025 17:52:38:199 Function: ls::Scene::DetachAll Location: GameEngine\Scene.cpp (518) Message: Deleting scene when still objects attached! Leaks: - Unknown (DebugComponent not attached) Category: Code Timestamp: 16-05-2025 17:52:38:199 Function: ls::SceneSystem::Update Location: GameEngine\SceneSystem.cpp (134) Message: Deleting scene when still 3 RenderableObject objects attached! Leaks: - Shape name: EffectGrid preset: 0 lifetime: 0.000000 - Shape name: EffectGrid preset: 0 lifetime: 0.000000 - Shape name: EffectAxis preset: 0 lifetime: 0.000000 Category: Code Timestamp: 16-05-2025 17:52:38:199 Function: ls::Scene::DetachAll Location: GameEngine\Scene.cpp (518) Message: Deleting scene when still 1 Visual objects attached! Leaks: - Visual: Category: Code Timestamp: 16-05-2025 17:52:38:199 Function: ls::Scene::DetachAll Location: GameEngine\Scene.cpp (518) Message: Deleting scene when still objects attached! Leaks: - Unknown (DebugComponent not attached) Category: Code Timestamp: 16-05-2025 17:52:38:199 Function: ls::SceneSystem::Update Location: GameEngine\SceneSystem.cpp (134) Message: Deleting scene when still 3 RenderableObject objects attached! Leaks: - Shape name: EffectGrid preset: 0 lifetime: 0.000000 - Shape name: EffectGrid preset: 0 lifetime: 0.000000 - Shape name: EffectAxis preset: 0 lifetime: 0.000000 Category: Code Timestamp: 16-05-2025 17:52:38:199 Function: ls::Scene::DetachAll Location: GameEngine\Scene.cpp (518) Message: Deleting scene when still 1 Visual objects attached! Leaks: - Visual: Category: Code Timestamp: 16-05-2025 17:52:38:199 Function: ls::Scene::DetachAll Location: GameEngine\Scene.cpp (518) Message: Deleting scene when still objects attached! Leaks: - Unknown (DebugComponent not attached) Category: Code Timestamp: 16-05-2025 17:52:38:199 Function: ls::SceneSystem::Update Location: GameEngine\SceneSystem.cpp (134) Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:52:38:215 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:52:38:215 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:52:38:215 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Trying to hash a not loaded mod! 77a2155f-4b35-4f0c-e7ff-4338f91426a4 Category: Code Timestamp: 16-05-2025 17:52:38:497 Function: ls::ModLoader::HashLoadedMod Location: GameEngine\ModuleLoader.cpp (116) Message: Could not hash dependency DiceSet_04 for module Gustav Category: Code Timestamp: 16-05-2025 17:52:38:497 Function: ls::Module::Hash Location: GameEngine\Module.cpp (285) Message: Trying to hash a not loaded mod! 6efc8f44-cc2a-0273-d4b1-681d3faa411b Category: Code Timestamp: 16-05-2025 17:52:38:497 Function: ls::ModLoader::HashLoadedMod Location: GameEngine\ModuleLoader.cpp (116) Message: Could not hash dependency DiceSet_05 for module Gustav Category: Code Timestamp: 16-05-2025 17:52:38:497 Function: ls::Module::Hash Location: GameEngine\Module.cpp (285) Message: Trying to hash a not loaded mod! bf19bab4-4908-ef39-9065-ced469c0f877 Category: Code Timestamp: 16-05-2025 17:52:38:497 Function: ls::ModLoader::HashLoadedMod Location: GameEngine\ModuleLoader.cpp (116) Message: Could not hash dependency DiceSet_07 for module Gustav Category: Code Timestamp: 16-05-2025 17:52:38:497 Function: ls::Module::Hash Location: GameEngine\Module.cpp (285) Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:52:38:497 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:52:38:497 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:52:38:497 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Granite warning: W1006: A resolve request was dropped because there are too many outstanding resolve requests (32). Category: Code Timestamp: 16-05-2025 17:52:40:467 Function: `anonymous-namespace'::GraniteLogger::LogWarning Location: GraniteBinding\src\GraniteManager.cpp (76) Message: Wrong format for roll addition '3;' in '3;' Category: Design Timestamp: 16-05-2025 17:53:28:922 Function: eoc::ParseRoll Location: EoCShared\Shared\Roll.cpp (502) Message: invalid boost description '3;' for boost 'EntityThrowDamage' Category: Design Timestamp: 16-05-2025 17:53:28:923 Function: eoc::ParseBoostData Location: EoCShared\Shared\BoostData.cpp (518) Message: Failed to parse boost 'EntityThrowDamage(3;)' Category: Design Timestamp: 16-05-2025 17:53:28:923 Function: eoc::BoostPrototypeManager::CreateBoostPrototype Location: EoCShared\Shared\BoostPrototypeManager.cpp (59) Message: No Global template found with id e3b43362-8078-1bf6-ce5f-23a9d98faaf0 Category: Design Timestamp: 16-05-2025 17:53:29:252 Function: ls::GlobalTemplateBank::GetTemplate Location: GameEngine\GlobalTemplateBank.cpp (149) Message: No Global template found with id 80a1d9ad-2217-50d5-0fbf-7df7212d9f9c Category: Design Timestamp: 16-05-2025 17:53:29:252 Function: ls::GlobalTemplateBank::GetTemplate Location: GameEngine\GlobalTemplateBank.cpp (149) Message: No Global template found with id VFX_Projectile_MOO_BalthazarCircle_Explode_9fad4f9d-7bce-45d0-8383-7fc5bd8192f4 Category: Design Timestamp: 16-05-2025 17:53:29:252 Function: ls::GlobalTemplateBank::GetTemplate Location: GameEngine\GlobalTemplateBank.cpp (149) Message: Duplicated effect file names detected for effect 'VFX_Spells_Cast_Rogue_Target_Sneak_Attack_CastFX_03'. Only one of the effect will be used. Files: C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Public/GustavX/Assets/Effects/Effects_Banks/Spells/Cast/Rogue/VFX_Spells_Cast_Rogue_Target_Sneak_Attack_CastFX_03.lsfx C:/Program Files (x86)/Steam/steamapps/common/Baldurs Gate 3/Data/Public/GustavX/Assets/Effects/Effects_Banks/Spells/Cast/Ranger/VFX_Spells_Cast_Rogue_Target_Sneak_Attack_CastFX_03.lsfx Category: Art Timestamp: 16-05-2025 17:53:29:343 Function: ls::EffectFactory::LoadEffectPaths Location: GameEngine\EffectFactory.cpp (293) Message: Trying to hash a not loaded mod! 77a2155f-4b35-4f0c-e7ff-4338f91426a4 Category: Code Timestamp: 16-05-2025 17:53:36:484 Function: ls::ModLoader::HashLoadedMod Location: GameEngine\ModuleLoader.cpp (116) Message: Could not hash dependency DiceSet_04 for module Gustav Category: Code Timestamp: 16-05-2025 17:53:36:484 Function: ls::Module::Hash Location: GameEngine\Module.cpp (285) Message: Trying to hash a not loaded mod! 6efc8f44-cc2a-0273-d4b1-681d3faa411b Category: Code Timestamp: 16-05-2025 17:53:36:484 Function: ls::ModLoader::HashLoadedMod Location: GameEngine\ModuleLoader.cpp (116) Message: Could not hash dependency DiceSet_05 for module Gustav Category: Code Timestamp: 16-05-2025 17:53:36:484 Function: ls::Module::Hash Location: GameEngine\Module.cpp (285) Message: Trying to hash a not loaded mod! bf19bab4-4908-ef39-9065-ced469c0f877 Category: Code Timestamp: 16-05-2025 17:53:36:484 Function: ls::ModLoader::HashLoadedMod Location: GameEngine\ModuleLoader.cpp (116) Message: Could not hash dependency DiceSet_07 for module Gustav Category: Code Timestamp: 16-05-2025 17:53:36:484 Function: ls::Module::Hash Location: GameEngine\Module.cpp (285) Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:53:36:484 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:53:36:484 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:53:36:484 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:53:53:313 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:53:53:313 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:53:53:313 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: RootTemplate 'VFX_END_DragonShadow' is pickable/movable but has no icon set!
Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:54:06:531 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:54:06:531 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:54:06:531 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Cannot create visual with parameters: Generated/Editor/Preview/Resources/Preview_Horizontal_Plane_1x1.Dummy_Root.0 Category: Art Timestamp: 16-05-2025 17:54:07:083 Function: ls::ResourceManager::InstantiateVisualFromName Location: GameEngine\ResourceManager.cpp (975) Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:54:07:128 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:54:07:128 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:54:07:128 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_07 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:54:08:091 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_05 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:54:08:091 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: Could not process dependency DiceSet_04 when building dependency list for module Gustav! Category: Code Timestamp: 16-05-2025 17:54:08:091 Function: ls::mod::BuildLoadOrderedModulesList Location: GameEngine\ModHelper.cpp (117) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'S_GLO_OathbreakerKnight', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:840 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_FOR_OwlBear_Cub_001', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:841 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_FOR_Courier_Dog', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:842 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'S_UND_ScryingEye', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:842 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_GLO_GithDragon', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:842 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'S_TUT_Lab_TrappedDevourer', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:842 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'S_GOB_Eye', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:842 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_PLA_ZhentShipment_Spectator', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:842 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_LOW_SerialKiller_DoppelgangerGiveQuest', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:843 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'S_GLO_DevilishOx', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:843 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_GLO_Gale_Tressym', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:843 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_GLO_YennasCat', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:844 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'S_GLO_HollyphantDetective', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:844 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_GLO_HollyphantDetective', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:844 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_LOW_SerialKiller_Doppelganger_Backup', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:844 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'S_GLO_Boo', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:845 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID 'b243e39f-1739-42fe-9b2e-4a72475fd603' to 'UNI_WYR_MysterySpawn_DONOTUSE_000', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:845 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: esv::tags::TemplateTagComponent* requested to add tag with GUID '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' to 'UNI_WYR_MysterySpawn_DONOTUSE_000', but no such tag is found in the tag manager Category: Systems Timestamp: 16-05-2025 17:54:10:845 Function: `anonymous-namespace'::ValidateTagExists Location: EoCServer\Server\TagSystem.cpp (207) Message: Trying to fetch 'Tag' object with id '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' from data container 'Tags' but no such object is found Category: Systems Timestamp: 16-05-2025 17:54:11:009 Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey Location: GameEngine/ModdableFilesLoader.inl (13) Message: Trying to fetch 'Tag' object with id 'b243e39f-1739-42fe-9b2e-4a72475fd603' from data container 'Tags' but no such object is found Category: Systems Timestamp: 16-05-2025 17:54:11:009 Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey Location: GameEngine/ModdableFilesLoader.inl (13) Message: Trying to fetch 'Tag' object with id '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' from data container 'Tags' but no such object is found Category: Systems Timestamp: 16-05-2025 17:54:11:009 Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey Location: GameEngine/ModdableFilesLoader.inl (13) Message: Trying to fetch 'Tag' object with id 'b243e39f-1739-42fe-9b2e-4a72475fd603' from data container 'Tags' but no such object is found Category: Systems Timestamp: 16-05-2025 17:54:11:010 Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey Location: GameEngine/ModdableFilesLoader.inl (13) Message: Trying to fetch 'Tag' object with id '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' from data container 'Tags' but no such object is found Category: Systems Timestamp: 16-05-2025 17:54:11:010 Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey Location: GameEngine/ModdableFilesLoader.inl (13) Message: Trying to fetch 'Tag' object with id 'b243e39f-1739-42fe-9b2e-4a72475fd603' from data container 'Tags' but no such object is found Category: Systems Timestamp: 16-05-2025 17:54:11:010 Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey Location: GameEngine/ModdableFilesLoader.inl (13) Message: Trying to fetch 'Tag' object with id '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' from data container 'Tags' but no such object is found Category: Systems Timestamp: 16-05-2025 17:54:11:010 Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey Location: GameEngine/ModdableFilesLoader.inl (13) Message: Trying to fetch 'Tag' object with id 'b243e39f-1739-42fe-9b2e-4a72475fd603' from data container 'Tags' but no such object is found Category: Systems Timestamp: 16-05-2025 17:54:11:010 Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey Location: GameEngine/ModdableFilesLoader.inl (13) Message: Trying to fetch 'Tag' object with id '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' from data container 'Tags' but no such object is found Category: Systems Timestamp: 16-05-2025 17:54:11:010 Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey Location: GameEngine/ModdableFilesLoader.inl (13) Message: Trying to fetch 'Tag' object with id 'b243e39f-1739-42fe-9b2e-4a72475fd603' from data container 'Tags' but no such object is found Category: Systems Timestamp: 16-05-2025 17:54:11:010 Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey Location: GameEngine/ModdableFilesLoader.inl (13) Message: Trying to fetch 'Tag' object with id '4d5da4a7-dd41-4ab9-b08b-2a0a9bc2c7eb' from data container 'Tags' but no such object is found Category: Systems Timestamp: 16-05-2025 17:54:11:010 Function: ls::ModdableFilesLoader<class ls::Guid,struct ls::Tag>::GetObjectByKey Location: GameEngine/ModdableFilesLoader.inl (13)
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