The new Rogue subclass Swashbuckler has a few issues regarding its unique mechanics.

Rakish Sneak Attack (Melee & Ranged):
- The tooltip states 2 m / 7 ft, but the actual distance is 1.5 m / 5 ft.
- This is usable against an enemy combatant regardless of how many additional enemies are near it as long as those additional enemies are not within 1.5 m / 5 ft of the attacker.
- If an ally of the attacker is within 1.5 m / 5 ft of the attacker, but is not within 1.5 m / 5 ft of the target, this attack will not be usable.

Rakish Sneak Attack (Ranged):
- The TargetConditions for an attack with Advantage erroneously references a Melee Weapon Attack, and as such this attack will not be usable merely with Advantage if the above conditions are not also considered.

Dirty Trick Vicious Mockery:
- When target fails the save, battle log states erroneously that the caster failed the save.

Panache: [possibly unintended]
- It is not stated anywhere, but the "Panache: Disadvantage" condition is removed when any creature other than the Swashbuckler attacks or targets the affected entity with a harmful ability.


There are also some older bugs related to Rogues passive feat Uncanny Dodge:

- It requires the defender to have reaction [resource] available, but doesn't actually consume it when used.
- It consumes the attacker's reaction [resource] when triggered.
- It can trigger multiple times in the same turn if hit by different attackers.
- It can trigger while under conditions that should prevent reaction, such as Slowed.

Thanks for working on the game!