Hey all,

I'm working on a mod to add perks to the game that add Elemental Effects to your Weapons,
But not just adding elemental damage, but actually add a Visual Enchantment FX depending on which element you chose.

Here's what I figured out so far.

1) Made the Perk with a Selectable list of Toggleable Passives.
2) Passives correctly apply a Boost Status that adds elemental damage
3) I have attached a placeholder FX file borrowed from the Elemental Infusion Ring to a status - effect to display a visual.
4) I have made new FX files using the "Dipped in Fire" effects as a base reference.

Now, what I don't understand is how the game applied the right FX file according to the weapon/s being used.
There are 5 files in all, Overlay, Sword, Dagger, Bow, and Hammer.

Does anyone know to apply the right FX to match the weapon? Like If the weapon is a greatsword, apply Overlay + Sword FX Files.
If I can figure this part out, finishing the mod will be a breeze, but Currently stuck and cant figure this out using guides / Toolkit.

Please help =P