Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Page 2 of 2 1 2
Ixal #958770 14/09/25 03:35 PM
Joined: Aug 2024
L
journeyman
Offline
journeyman
L
Joined: Aug 2024
Originally Posted by Ixal
Yeah its one if the many failures of Larian.

They just had luck that most BG3 players were only interested in waifus and bear sex and did not care about a consistent story, otherwise BG3 would have tanked.
But they know us too well - waifus and bear sex has been my entire life up to this point.

Joined: Feb 2024
member
Offline
member
Joined: Feb 2024
Quote
Thanks for the explcit reference to the lore. In my new PT, I arrived at the end of act 2 again, and the first encounter with the emperor and Orpheus. The emperor states very clearly that Gith made the pact with Tiamat during the revolt against the Ilithid, which Lae'zel confirms. The emperor also claims that Gith had the power to disrupt the hivemind, a power which was passed on to her son Orpheus.
So BG3 has modified this lore with respect to DND 2E.

To be fair, AD&D 2nd Edition was full of contradictory material since the game designers weren't allowed to do any major testing from the mid-1980s, and many products were rushed out and created by different teams. It was very liberating to drive our home campaign past the official timeline, because I can now just choose which information is true in my multiverse and not get contradicted by future products that chose differently. To me, BG3's narrative too was a DM making such decisions and as a gamer I simply accepted differences to my campaign, like - "okay, there are no firearms in your world." I would also say that most of the other character species in my world are far less human than how Larian depicted them. Besides obvious design flaws, role-playing games often leave the last decision to the one writing the adventure. Since I'm usually exclusively a DM, it was nice to just be a player again.

Page 2 of 2 1 2

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5