Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Joined: Sep 2024
S
member
OP Offline
member
S
Joined: Sep 2024
Guy in grove But remember, you're not the only one in need.
WTH is this supposed to mean? You're the one selling me stuff. If you think it needs to go elsewhere in this emergency situation, deny me it.

What's your argument? "I'm sorry, Mr. Halsin. I tried to stop her from buying it for the greater good, but you know, all that gold she waved, golly! What's a lad to do?" stupid crazy crazy crazy

Goblin who pees in the corner in the goblin camp Move along! I've got other customers!
No you don't, you liar. This gets a partial pass, though, as pretending there are other customers who're gonna come buy it this afternoon is an ancient technique.

Still, saying that after I buy, and so rudely too, when I just gave your sorry ass enough gold to get a good start on a keep, your future is hazy at best.

Rolan at Sorcerous Sundries What?! mad (I'd like to buy) Be quick about it!
First, I'm glad you're still alive, but, well, that's a good snot.

Last edited by Shadowbart; 08/09/25 06:33 PM.
Joined: Nov 2023
T
addict
Offline
addict
T
Joined: Nov 2023
Guy in the grove is basically saying the same thing as the goblin.

"You're not the only one in need" = "I have other customers"

To which he probably does. Given that the Tieflings are getting kicked out and will have to trek to Baldur's Gate via the Shadowlands, many of them likely will want to stop off to pick up some supplies from him. To say nothing about the rest of the Druids who might want to pick up odds and ends from him (Given he seemingly has access to outside of the grove)

Goblin guy probably does have other customers.

Not necessarily right at that exact moment, but the other gobbos probably do buy things from him. Even more so with the chicken chase game on the other side of the courtyard from him, so if some drunk gobbo wins a handful of gold he might come over and buy something (Unless some random adventurer party is stood around taking up is time and attention for unreasonably long)

In fact, this continued patronage from locals would be an explaination into how these vendors restock their supplies and gold every long rest. While you're sitting in camp waiting for it to become night, other people are visiting them and conducting trades.

Rolan is just Rolan. He's also not overly fond of you.

Joined: Nov 2023
A
old hand
Offline
old hand
A
Joined: Nov 2023
I thought the guy in the Grove was supposed to illustrate that the situation is tense. He's not the most idealistic fellow as he calls you out for your opinion on the situation no matter what, probably a little scared of Kagha too.

But you haven't mentioned Derryth Bonecloak, my favourite rude merchant.

Joined: Sep 2024
S
member
OP Offline
member
S
Joined: Sep 2024
Derryth is a liar. She's always about to leave for Baldur's Gate, now that she has her magic mushroom. But she's a liar! She never leaves. "About" to leave is doing some heavy lifting here.


Hey, how the hell do all these people get through the shadow curse? They should not even get to Last Light Inn, much less all the way out the other side.

Last edited by Shadowbart; 10/09/25 09:35 PM.
Joined: Nov 2023
T
addict
Offline
addict
T
Joined: Nov 2023
Originally Posted by Shadowbart
But she's a liar! She never leaves.

Technically, she does.

When you enter Act 3, which prevents access to Acts 1 & 2. She will be in Baldur's Gate in her shop.

Originally Posted by Shadowbart
Hey, how the hell do all these people get through the shadow curse? They should not even get to Last Light Inn, much less all the way out the other side.

The shadow curse that is completely nullified by holding a lit torch?

I guess that people would... Just hold a lit torch.

Really, the only problem is the Absolutists in the area. Which we see with the tieflings, many of them dying in an encounter and even more captured.

Though if people like Derryth and Mayrina don't leave until after you've headed to Act 3 and thus dealt with the Absolutists in some way (Either by murderizing them all to death, or furthering their goals so they march on towards Baldur's Gate) then it shouldn't be an issue.

Joined: Sep 2024
S
member
OP Offline
member
S
Joined: Sep 2024
I must have missed the part where the shadow curse didn't slaughter you without special protection. You know, where even the Light of Lathander and Shaar having her eye on you won't save you from her?


Also, I know Derryth eventually goes. The joke I am making is she keeps saying she's about to leave, but remains there for ever and ever and ever.


And ever and ever.


And ever and ever and ever.

WHOOSH!

Last edited by Shadowbart; 11/09/25 03:21 AM.
Joined: Nov 2023
T
addict
Offline
addict
T
Joined: Nov 2023
Originally Posted by Shadowbart
I must have missed the part where the shadow curse didn't slaughter you without special protection. You know, where even the Light of Lathander and Shaar having her eye on you won't save you from her?

That's only around Moonrise Tower.

The rest of the Shadowcursed Lands are free to explore so long as you have a light source.

Whether there's actually a path to Baldur's Gate that is passable without going into the "Deeper Shadows" and the complete coverage of the second half of the zone is merely a gameplay thing is uncertain. Most of the lore stuff regarding it suggests this is more of a gameplay thing and that the shadows are just around Moonrise itself (To which we, and Rolan, are attempting to get to) and that regular people are able to find a route to Baldur's Gate while avoiding the "Deeper Shadows" that require pixie magic to survive.

Joined: Oct 2020
old hand
Offline
old hand
Joined: Oct 2020
Originally Posted by Taril
Originally Posted by Shadowbart
But she's a liar! She never leaves.

Technically, she does.

When you enter Act 3, which prevents access to Acts 1 & 2. She will be in Baldur's Gate in her shop.

Originally Posted by Shadowbart
Hey, how the hell do all these people get through the shadow curse? They should not even get to Last Light Inn, much less all the way out the other side.

The shadow curse that is completely nullified by holding a lit torch?

I guess that people would... Just hold a lit torch.

Really, the only problem is the Absolutists in the area. Which we see with the tieflings, many of them dying in an encounter and even more captured.

Though if people like Derryth and Mayrina don't leave until after you've headed to Act 3 and thus dealt with the Absolutists in some way (Either by murderizing them all to death, or furthering their goals so they march on towards Baldur's Gate) then it shouldn't be an issue.

Well, apart from some shadowcursed needle blights and shambling mounds, shadows, wraiths, shadow mastiffs and shadowcursed fists and harpers...

Joined: Nov 2023
T
addict
Offline
addict
T
Joined: Nov 2023
Originally Posted by ldo58
Well, apart from some shadowcursed needle blights and shambling mounds, shadows, wraiths, shadow mastiffs and shadowcursed fists and harpers...

Sure... If the average person wanting to simply travel to Baldur's Gate starts wandering around all the bushes and side areas and abandoned buildings...

It's like saying "How does anyone get through the Wilderness when there's Owlbears and Mud Mephits and Wood Elementals and Phase Spiders" when those things require you to go off the beaten track to encounter.

Quite literally, outside of the initial scripted encounter with the Harpers that get ambushed, the main route through the Shadowcursed Lands is devoid of all of those threats. Just like in the Wilderness the main route through is devoid of all threats besides the Hyena/Gnoll ambush (And of course, the Gobbers that are set up in the Abandoned Village) which is atypical for an average day.

Joined: Nov 2023
A
old hand
Offline
old hand
A
Joined: Nov 2023
Originally Posted by Taril
The shadow curse that is completely nullified by holding a lit torch?

I guess that people would... Just hold a lit torch.

I wonder if there might be an underground route too. The spawn get to the UD pretty directly and I am not sure how Omeluum and Blurg travel, or where those dead spiders and drow in the park-keeper's cellar come from otherwise.

Joined: Feb 2024
member
Offline
member
Joined: Feb 2024
The lore of the game gets a bit confusing after D&D 3.5, but the Shadow-Cursed Lands have been around for at least a few decades when we explore them in BG3. I would therefore assume that there are ways around the badly cursed parts that are relatively safe to travel, but don't get shown in the game. Since the Chionthar is the main trade route between Elturgard and the Sword Coast, it's probably also possible to book passage on a boat, barge or ship headed for Baldur's Gate.


Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5