Most of those bugs are in the core logic, so people will see them on console / macOS as well. I doubt that the people doing the port to other platforms (or rather the console- and macOS- specific parts) are the same as those working on the core logic, as it requires specific skills.

They fixed an incredible number of bugs, but I think the problem is one of priority. Flagrant bugs in the combat system or in gear stats are arguably more important than some of the more remote bugs that were squashed. They also had time to add more content, which is nice but should come second to fixing that kind of bug.

Right now, I'm not even sure it's still worth reporting bugs. I don't know what they're doing with those reports, but it seems they're just ignored.

Anyway, great game, but it's a little sad to have to frequently reload when the combat forgets character's turns or suddenly deprive them of actions or bonus actions in some situations.