...sneak around Frezzek's goblins, climb to the top of the mill and then let the goblins attack me (by stopping the mill)
I imagined my team like a crew of WW2 snipers in Normandy setting a trap up the church tower and successfully holding back a brigade of nazi's.

Oh dear that didn't work out as I thought.

The goblins flawlessly shoot arrows over the windmill wall and through the cracks hitting my team, and hurling a smokepowder bomb through such a crack blasting everyone within the small space inside.
Meanwhile our archers on the top don't even get advantage over the goblins down there.
Fortunately Fezzerk is a big coward. So it takes only a few guiding bolts and arrows to make him yield.
(I recast Shadowheart to war domain cleric, so with "guided strike" she doesnt' miss 4 out of 5 attacks anymore)

Last edited by ldo58; Yesterday at 04:11 PM.