Already submitted a bug report, but when I looked it up this is a bug that apparently existed during the Patch 8 Stress Test already and it hasn't been fixed yet. Cross-platform, for many people, once the man of many rats becomes a single Dark Justiciar and combat starts, he will start blinking in and out of existence rapidly. On PC you can sort of attack "normally" by rapidly clicking his icon on the turn bar at the top, on other platforms your only option is AoE because he becomes entirely untargetable. His own turns are bugged as well, he keeps blinking for a while and then skips his turn entirely.

Some people have found workarounds to get him out of it, like shoving, but I tried and the problem actually got a lot worse. I used Eldritch Blast with Repelling Blast, but instead of him stopping blinking, he kept blinking and the sound and visual effect of Eldritch Blast kept looping as well. In fact, other statuses inflicted upon him like Reverb and Radiating Orb also had their sound and visual effects looping. It was quite the techno beat at some point.

More seriously though, it's been around for a while now apparently and it makes the fight needlessly annoying or even game-breaking for people on consoles that don't come to the conclusion of using AoEs on him and are unable to attack because of that. I personally also have a milder case of epilepsy and I was totally fine, but I can definitely see others with different forms of epilepsy getting in trouble with the fast blinking and looping of visuals as the fight escalates with more and more effects. I know every game always comes with a seizure warning and all that, but I imagine it's not meant for a secret strobe light surprise that's been in the game since Patch 8's Stress Test in January now from what I've read on all the threads on other sites concerning this issue.

So please hotfix Lyrthindor's bugged encounter. Thanks!

Last edited by HFA; 14/10/25 09:48 PM.