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Act I tiefling storyline. So I rat out Kagha, she agrees to not kick out the tieflings.
I then clear out the 3 goblin leaders and the rest of the goblins. The tieflings are not waiting, staging and ready to leave. They're just gone.
This happened once before, but they were at Last Light Inn. Well, I just got there, and they're all missing. How?
Is there some oddball path I don't realize? When I went to the Grove, the door was not sealed, nor was it wide open, which happened the one time they killed all the tieflings. Just normal closed, operating fine.
Princess Gut -- Dead, quest even says so. Raglin -- Dead, I see his body. Quest does not say so. Minthara -- Knocked her out, blood everywhere, all lackeys dead. Her body is gone, presumably Kethric is giving her the business at the moment.
Man, if this run is borked, I'm gonna be pissed. My intended melee build needs Dammon in Last LIght Inn for the flawed Helldusk gloves for the damage rider.
Last edited by Shadowbart; 21/10/25 05:48 AM.
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I feel bad enough I forgot to save again, little did I realize it would have been pointless! I can't even go all nuts on whatever goblins are left, because there are none!
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addict
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The only thing that I recall regarding this is prematurely going to Mountain Pass will cause the Tieflings to leave. (Which I found out when rushing for Gloves of Dexterity)
If this is done before clearing the Goblin leaders, they'll never make it to Last Light.
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old hand
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Just curious, did you free Halsin and did he show up in the grove ? Or did he also "disappear" from his cage ? Since you didn't mention him. Maybe the Halsin quest bugged out ?
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Ok, here's some more facts of this run. I did go to the mountain pass before resolving the Grove. However, I used the Karlach trick, where you pick her up, go up to the mountain pass, she gets a ! over her head where she'll whine go back to the Paladins. Don't click on her.
Do whatever, go to the pass, then click on her in camp, and she'll ask again, reassure her, then go bop the Helldusk Armor cheese, and the Grove missions are not closed out.
I've done this several times with no problems. This time was no different, Grove was still a thriving, happy community.
One more fact, I never did go down to the Worgs to save Halsin, later went down there, so sad what was in that cage. I had realized Halsin might not be saved as I think his quest is one of those closed out by going to the mountain pass. But it should still be open along with all the others, unless killing the 3 goblin leaders first separately closes out his quest. But I don't think that's the case, either.
Last edited by Shadowbart; 21/10/25 08:30 PM.
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I can get no info from the grove. One Grove denizen said something like "so sad what happened", and there was a curious patch of blood round about where Arabella's parents struggle to get through the guard. I can read between the lines.
I went looking for other blood patches, but I can find none.
Why they went crazy I don't know. I did steal the idol without pissing anybody off, but that was after the tieflings were gone already. I don't know if Mol will give you the ring in Last Light, but that's moot now.
So it wasn't Kagha going nuts, as it says she's fine with them staying, right in the quest log.
It wasn't the idol, as it was a peaceful steal (the easier steal) after the resolution of the tieflings.
Sigh, which was, apparently, them being murdered off screen by the druids for some unknown reason.
Last edited by Shadowbart; 21/10/25 05:50 PM.
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Hehe, the only person down in Mol's hideout was that jerk who you save from the goblins in the cave, and he wakes up and threatens to attack his saviors for the temerity of trying to loot one of the goblins who were about to kill him himself.
All this leads me to conclude something I think everybody suspects: Druids are sketchy as hell! Lovers of nature and harmony and animals, my ass! You're a cover story for some kind of underworld mafia organization!
Last edited by Shadowbart; 21/10/25 06:00 PM.
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If Halsin dies because you didn't rescue him, does that cause the Grove to go nuts in spite of Kagha changing her mind anyway?
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old hand
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Joined: Oct 2020
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If the tieflings were killed by the druids, stopping the "save the tieflings" quest, I imagine there should be a record of that in the quest journal. Did you check that ?
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old hand
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Joined: Nov 2023
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If you dispose of the goblin leaders but sort of, kind of forget about Halsin (the sole reason for you being there) he frees himself. At least that happened to me when I got distracted by the Underdark. ^^; I felt the dialogue lightly rubbed it in how much of an unorganised gremlin I had been -or maybe that was just my guilty conscience hearing all the "we haven't met yet" s more loudly.
Last edited by Anska; Yesterday at 04:15 PM.
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Well, he's definitely lying dead in his cage. I had to take out the worg pens the usual way, but they were done with him. Those two brats were still standing there, so I assume they stoned him to death.
I checked the logs. Save the Tieflings is complete, marked fail.
Kill all 3 leaders -- only Gut listed Investigate Kagha -- She agreed to stop the ritual and the tieflings could stay. Kill Kagha -- Complete, we exposed her. The Tieflings can stay. It says so. Top quest Save The Refugees -- Complete, the tieflings will likely die on the road.
So clearly I did something out of order, but I don't know what. Maybe going back into the mountain pass a second time, after the Karlach trick, forces completion anyway? I did buy the periapt, but that was it. I thought you could keep going back and forth, at least for a while.
Is there a place to verify their deaths on the road? Like I said, the only evidence I can see in the grove was an unusual blood stain, and one person commenting on what a shame something had happened. Logically, they must have died on the road, but why does it seem like the druids killed them in spite of quest status?
Last edited by Shadowbart; Yesterday at 08:13 PM.
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Now it's getting eerie. I checked on his corpse again...gone! I am not imagining I saw it.
While approaching the cage, Shadowheart comments "claw marks, maybe Halsin, we should check the Grove to see if he went back there."
Get there, no Halsin anywhere, click on Kagha, "What about the Tieflings?" "It's ok, they can stay."
Between those two things, I had a glimmer of hope.
Go talk to Nettie. Any word of Halsin? "He's dead, saw his corpse." (Knew I wasn't imagining it!) She goes off to have a sad.
One other thing, the log shows Steal the Idol (Complete) we left the grove without stealing it.
Which is not true, we did steal it. But it must have been after the trigger point to "leave the grove".
In spite of odd blood stains near Arabella's spot, and in front of the little garden by the bird, I think it's more likely they just hit the road.
Last edited by Shadowbart; Yesterday at 08:30 PM.
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So no need to rampage the Grove to terminate those suspected murderers.
Hmm...to continue or not to continue. I don't really need the Flawed Helldusk gloves as the Shaar gloves will do the same damage rider, but necrotic.
Maybe I'll soft-roll Isabelle, let last light go to hell, and then go on a rampage towards Moonrise.
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old hand
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So clearly I did something out of order, but I don't know what. Maybe going back into the mountain pass a second time, after the Karlach trick, forces completion anyway? I did buy the periapt, but that was it. I thought you could keep going back and forth, at least for a while.
Is there a place to verify their deaths on the road? Like I said, the only evidence I can see in the grove was an unusual blood stain, and one person commenting on what a shame something had happened. Logically, they must have died on the road, but why does it seem like the druids killed them in spite of quest status? At which point in your timeline did you enter the mountain pass for the first time? Sorry if you already wrote that and I missed it somehow. You get a big warning window when you do that tells you that you will change the state of the world. Some tieflings you can find dead, Arka for example if you allowed her to kill Sazza, and supposedly Rolan if you told him to leave the Grove, but I have never found him.
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First time was early on, using the Karlach trick to stop close-out of things like the Grove story. This trick works, and you can then go back and the Grove is still vibrant with tieflings, you can then get the goblin leaders at your leisure. Heck, Auntie Ethyl is still selling stuff in her alcove, hasn't even left for the Teahouse, yet.
I've done this several times, it works just fine.
But...I may have gone back into the mountain pass to pick up the periapt, as it's right there. It's possible this new re-entry did it. It did warn me of finishing up stuff before letting me through, but I assumed you could go back and forth at will. I may have been wrong.
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