This confuses me a bit Djoperdjo, because to me the entire concept of trusting is not having to have this conversation speaking about each other's intentions. Shadowheart says "Her fate is mine to seal. Let me handle this"
The basic example of trust is 'Trust me, I know what I'm doing'. But that's the problem - I don't know what she's doing. I want to spare Aylin. Shadowheart wants to kill Aylin. What exactly am I supposed to trust her on? Trust that she'll spare Aylin after she told me just ten seconds ago "I will step over your corpse" to kill her? That's completely absurd.
And naming the kind of trust currently available to you in the game at that moment as servility instead is interesting to me considering the start of this topic. To me, the way you have described how you'd want Lae'zel and Shadowheart to reply to your decisions in the game once you have reached 100% approval with them is that they show servility to you.
No, I want dialogue. I want to convince and be convinced. I'm ready to change my mind, and I genuinely want to hear my partner out - but I also expect my partner to be willing to hear me. Let's find a compromise. Why is it always me who has to sacrifice something? I don't want this binary "do as I say or get lost" kind of relationship in the game. I'm not a tyrant or a narcissist in relationships, but if I take a step toward my partner, I absolutely expect the same in return. If I see Lae'zel sacrifice something, I will sacrifice too. If I see Shadowheart sacrifice something for me, I will sacrifice Last Light Inn and the whole world for her. But I don't see them lift even a finger to do something that serves my interests. Being forced to swallow whatever your partner does just to avoid losing her while she doesn't give a damn about your interests - that's pure servility.
Lae'zel is annoyed if you didn't go the direct route in accepting Raphael's deal to get the Orphic Hammer, but she trusts you in the moment.
Yes, and I'm annoyed that she treats tieflings like garbage, and I had to go along with her side despite really disliking it. I'm also frustrated by the way she talks to me - I don't like it at all. Did I throw a tantrum at her? Did I say "I will kill you for that"? Do I even have an option in the game to notify companions "Hey, I also don't like what you just did, so if you want to maintain a good relationship, don't do this in the future"? No, I don't have such an option. I'm de facto in a position of servility. Whether I maintain it or confront my companions - those are the only options the game gives me. The only time I'm spared from that kind of servility is when my companions' wishes happen to coincide with mine - in that case it looks like we reached a resolution together. That's my complaint - I want to make decisions together with my companion. I want her to disagree with me and I want to disagree with her - but in the end I want us to reach a conclusion that doesn't feel like one of us got 0% while the other got 100%.
However, then later expecting Lae'zel to give up any hope for her people to fight against Vlaakith's oppression by choosing the Emperor, a mindflayer, over Orpheus, that is not something a true friend would ever ask of her.
I don't ask her for anything. I just walk my path, and she walks alongside me by her own choice. I'm ready to do whatever I can to fight Vlaakith and help her people, even though I'm considered garbage by them. But I won't kill my ally for that. What kind of lousy friend must she be to not understand that my loyalty isn't her exclusive toy?