@Frozenkex (hmmm cookies)
I haven't looked into the statistics lately but last time I checked, only a very small percentage of players has finished the game at all, so my prognosis that I might not have finished it does not seem so rare either.
Also, I am talking about my own experiences and don't make assumptions about the majority, and I personally would not have gained anything from not having the origins, I would have only lost. While the origins could have been improved (Gale's has some annoying bugs, more reactivity &c ) I like taking on the mantle of one of six characters that I am fond of and make it "their" story. On the other hand, I don't like spending tons of time in character creation, I didn't buy BG3 for the romance but for the immersive sim elements, and lastly I don't think that more dialogue is always better. There is a wonderfully ambitious mod which restores the early access dialogues to the game. So you can talk to your pixel-pals in-depth about Nettie or handing Astarion over to the Gur (or not). In the current game you only get overheard comments instead and, while I appreciate all the work that went into the mod, I like it better the way it currently is. Taste aside, this also shows that quite a bit of dialogue was removed deliberately because someone thought it was better this way not because there wasn't time.
When it comes to trade-off, I think it's more about focus: My favourite character is Gale, both because I just like the guy and because he is just very well written. For the most part you could read the player-part of his dialogue aloud like the script of a play, he has meaningful conflicts that you can resolve with him and through which you can grow as friends (or fall apart), he has a pretty strong friendship arc of which the romance is only a variation, and most of his comments somehow give you clues about his state of mind (even the stupid scene in the brothel), he also has several variations for the other origins that personalise his dialogue for them (for example he has lines about how they remind him of Tara during the tiefling party) . But if you compare his amount of dialogue (number of lines - someone counted them) to the others, he has quite a bit less than Astarion, Shadowheart or Lae'zel. So maybe a clearer vision for the characters is the answer? Gale also doesn't have any big set-pieces for his quest (Shadowheart has two) and I feel like most of his stunning cinematics ended up in his romance. That also makes them useless for many people, but makes the experience very special if you go down that route.
Last edited by Anska; 25/10/25 04:47 PM.