Originally Posted by Frozenkex
except you know there is barely any banter at all, especially during act 3 which is more than a third of the game. Which is one of the major complaints. I dont know how you play, but most of the game after Act 1 feels silent and not that organic as you suggest. The group dynamics end.

You really crave attention, don't you? I am almost flattered. I had explicitly excluded act 3 when joining the conversation because, it is a bit rough but that is besides the point I wanted to argue. Which is that you treat development effort as - to use a currently popular word - fungible, and I was arguing that it is not. I feel your argument of "the game would have been better if x had been excluded" oversimplifies things and does not account for deliberated cuts for streamlining, authorial preferences, them having to relocate a whole studio under stressful conditions, schedules, brainpower (for example: writing atmospheric dialogue for NPC in Baldur's Gate sounds much less involved than writing banter for two characters that is also supposed to convey something deeper than just a fun conversation) &c.

I mentioned that some act 1 material seems to have been cut to improve game-flow, to which you replied:

Originally Posted by Frozenkex
Most cuts are because they were unfinished and unpolished things, not because its better without those ideas.

Now you say:

Originally Posted by Frozenkex
There is even cut content that has reactivity, and i have no idea why its cut. They could easily have fit her in somewhere. It's pretty fleshed out.

My suggestion remains the same: Probably streamlining.

And look, it's fine if you stick to your opinion, I will continue to find it overly simplistic. There is probably no fruitful discussion for us to be had on the matter, so because you also still read a bit agitated about the whole matter, I bid you farewell once more.

EDITH: In an unmodded game it seems to me that act 2 falls considerably more silent depending on your party composition. If Gale's in the group, they are chatty enough otherwise they aren't. My Avatar-Gale runs were also pretty quiet. I'd suggest a mod, but you already came to the same conclusion.

Last edited by Anska; 13 hours ago.