Larian Banner: Baldur's Gate Patch 9
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Joined: Jul 2022
Salo Offline OP
Community Manager
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Joined: Jul 2022
Version number PC, Xbox, Mac: 4.1.1.6995620
Version number PS5: 4.1.1.7023236


Hello folks,

We’re dropping by to serve up a small hotfix today!

Focusing mainly on improving performance, this update should resolve some crashes on consoles and address certain issues on the Steam Deck. We’ve also gone ahead and bumped the default Upscaling Type from FSR 1 to FSR 2.2 on Steam Deck Native, which should result in sharper visuals overall.

We hope you’re all staying warm during sweater weather (or cool during sensible thin cardigan weather in the southern hemisphere).

Check out the hotfix notes below!

FIXES
Crashes and Performance
  • Fixed a freeze on PS5 that could occur when pressing L2.
  • Fixed a crash on Xbox on the host's end when a client leaves a multiplayer session.
  • Fixed a crash on Xbox on the client's end when suspending the game while loading into a multiplayer session.
  • Fixed a crash on Steam Deck Native Build and Mac that was sometimes caused when saving the game after crafting.
  • Fixed a potential crash on Mac on the host's end during cross-play.
  • Fixed some potential crashes on Steam Deck during cross-play.

Steam Deck
  • Bumped the default Upscaling Type from FSR 1 to FSR 2.2 to improve sharpness on Steam Deck Native.
  • Fixed a bug causing external controllers to stop working on Steam Deck Native when you use the 'Switch to Desktop' or 'Return to Gaming Mode' functions.
  • Improved loading times in some instances on the Steam Deck Native build.
  • Fixed a crash on startup when the EN locale is missing on Steam Deck.
  • Improved VRAM consumption on Nvidia GPUs.

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stranger
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The game now crashes directly for desktop for me after this update. I am sure it's the update, as I played the game in the wee hours of the morning and everything was fine. The game now loads to 100% and then before it gets to the menu screen, crashes.

*Editing to add

The issue is that this update seemingly breaks script extender. I was able to get past the loading screen by removing it, but I can't play any save I have as they all rely on it. I have no idea if this update also breaks other mods, although I'm assuming WASD is probably also impacted.

Last edited by itscool82; 5 hours ago.
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stranger
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Originally Posted by itscool82
The game now crashes directly for desktop for me after this update. I am sure it's the update, as I played the game in the wee hours of the morning and everything was fine. The game now loads to 100% and then before it gets to the menu screen, crashes.

*Editing to add

The issue is that this update seemingly breaks script extender. I was able to get past the loading screen by removing it, but I can't play any save I have as they all rely on it. I have no idea if this update also breaks other mods, although I'm assuming WASD is probably also impacted.


I am having the same problem now. Furthermore, I even removed all mods, including native mods, and it still happens. Something in hotfix 35 broke script extender somehow! frown

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stranger
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The issue seems to be fixed as of the last 20 mins as Norbyte has updated it already, because they are amazing. I genuinely hope that future hotfixes don't break it as previous ones have, or there is at least some form of internal testing to give users/Norbyte a heads up that it will be broken.

Anyway, enjoy your game now smile

Joined: Jul 2022
Salo Offline OP
Community Manager
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Community Manager
Joined: Jul 2022
ScriptExtender should now be updated to v29. If you were experiencing crashes, please try updating to this version of ScriptExtender and check if they persist!

Joined: Oct 2020
old hand
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SE was updated automatically to V29 on launching the game and it 's not crashing.

Joined: May 2025
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Originally Posted by Salo
Version number PC, Xbox, Mac: 4.1.1.6995620
Version number PS5: 4.1.1.7023236


Hello folks,

We’re dropping by to serve up a small hotfix today!

Focusing mainly on improving performance, this update should resolve some crashes on consoles and address certain issues on the Steam Deck. We’ve also gone ahead and bumped the default Upscaling Type from FSR 1 to FSR 2.2 on Steam Deck Native, which should result in sharper visuals overall.

We hope you’re all staying warm during sweater weather (or cool during sensible thin cardigan weather in the southern hemisphere).

Check out the hotfix notes below!

FIXES
Crashes and Performance
  • Fixed a freeze on PS5 that could occur when pressing L2.
  • Fixed a crash on Xbox on the host's end when a client leaves a multiplayer session.
  • Fixed a crash on Xbox on the client's end when suspending the game while loading into a multiplayer session.
  • Fixed a crash on Steam Deck Native Build and Mac that was sometimes caused when saving the game after crafting.
  • Fixed a potential crash on Mac on the host's end during cross-play.
  • Fixed some potential crashes on Steam Deck during cross-play.

Steam Deck
  • Bumped the default Upscaling Type from FSR 1 to FSR 2.2 to improve sharpness on Steam Deck Native.
  • Fixed a bug causing external controllers to stop working on Steam Deck Native when you use the 'Switch to Desktop' or 'Return to Gaming Mode' functions.
  • Improved loading times in some instances on the Steam Deck Native build.
  • Fixed a crash on startup when the EN locale is missing on Steam Deck.
  • Improved VRAM consumption on Nvidia GPUs.


Even though you might find me annoying, I still have to say it....."No Visible shield mod fix again"

Last edited by llchicken; 14 minutes ago.

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