Tabletop can be "by the rules", but it has a ton of flavor no computer game can ever have. Since there's a human DM, you can say all kinds of wild stuff you may want to try, get a d20 roll on it, and off you go. Computer games are restricted to whatever the devs can think up for you to do, which manifests in dialog choices.
The one and only time I ever went to a "Con", I sat in on a pickup game at a table. They had a goal to crash a party of elites at a mansion and steal a thing from a safe, but also as much other loot as they could. One high DEX guy started juggling as if for a show in the main room, the other tossed him more stuff to juggle, including a silver tray and candlesticks from a mantlepiece, and he juggled it right out the door in front of all the guests.
Last edited by Shadowbart; 10/12/25 10:17 PM.