Larian Banner: Baldur's Gate Patch 9
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Joined: Mar 2025
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Sykarf Offline OP
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Joined: Mar 2025
Focusing on getting illithid spells as bonus action (Guide contain minor spoilers, limited)

https://steamcommunity.com/sharedfiles/filedetails/?id=3598750282

Hexblade Warlock 8 levels, Champion Fighter 4 levels , as a Drow Lolth-Sworn

https://eip.gg/bg3/builds/shapeshifter-dark-urge-hexblade-champion-respec-final/ Final build

(ACT 1) Caster (no armor)
https://eip.gg/bg3/builds/dark-urge-hexblade-warlock-caster-no-armor-act-1/
(ACT 2) Melee (no armor to Medium Armor)
https://eip.gg/bg3/builds/medium-armor-hexblade-fighter-act-2-medium-armor-set/
(ACT 3) Shapeshifter build (medium armor to no armor to heavy armor)
https://eip.gg/bg3/builds/shapeshifter-dark-urge-hexblade-champion/

Total of 4 reduced number needed to roll critical hits
combined with the Knife of the Undermountain King , The Dead Shot Bow ,
Champion lvl 11 , and Spell Sniper Feat at lvl 12)

Total of 3 reduced number needed to roll critical hits in slayer/displacer form
Since Spell Sniper Feat only works for spells.

Total of 5 with Hexblade Curse applied on target
A roll of 14 and above is a critical hit , 20 being critical hit

Booal's advantage on bleeding target, risky ring for advantage(double dice roll)

Stack Strength Potions +21 +27

Act 1 is better Pact of the chain for the flying imp with poison attack and double attack.
Switching to Pact of the blade for Act 2

ACT 1 STATS

8 STR (+21 STR potion)
8 DEX
14 CON (+2 bonus) 16 CON
10 INT
15 WIS
15 CHA (+1 bonus) 16 CHA

LVL 4 FEAT Increase +1 wisdom +1 charisma

18 CHA with Hag Hair

Act 1 is more of a caster type warlock, no armor focused on saving throws (to obtain the illithid spells as bonus action on the Githyanki Zaith'Disk Chair) until you get Gloves of Dexterity for +1 attack and 18 DEX for increased AC

________

Act 2 is more medium armor focused with Adamantine Scale Mail


ACT 2 basic STATS

8 STR (+21 STR potion)
8 DEX (+18 Gloves of Dexterity)

14 CON to 15 CON to 16 CON

10 INT (+17 Headband of Intellect)
(+3 saving throws to intelligence and increased INT skill checks)

15 WIS (+2 bonus) 17 WIS to 18 WIS
15 CHA (+1 bonus) 16 CHA to 17 CHA

17 charisma +1 hag hair = 18 charisma


LVL 4 FEAT +1 constitution +1 wisdom
LVL 8 FEAT +1 constitution +1 charisma

LVL 9 Fighter Dueling +2 weapon dmg(works with shield)
LVL 10 Fighter ( Action Surge ) Bonus attack , once upon short rest



21 STR (STR Potion)
18 DEX (Gloves of Dexterity)
16 CON
17 INT (warped band of intellect) (not necessary but for saving throws and even stats)
16 WIS
18 CHA

(Saving Throws)

_________


Act 3 returns to cloth armor (Mutilated Carapace because it's cute) , and Armour of Shadows ,
then after obtaining Helldusk Armor and the Amulet of Health (23 constitution)
You get 24 AC and -3 reduced incoming damage,
so it's better than being unarmored with Armour of Shadows + you get proficient with heavy armor by wearing it.

FINAL STATS ::

27 STR
18 DEX
(14) 23 CON
10 INT
15 WIS (+1 bonus) to 16 WIS

15 CHA (+2 bonus) to 17 CHA , to 18 CHA with Hag Hair ,

to 20 CHA with LVL4 FEAT increase, to 22 with Birthright Hat ,

to 24 CHA with Necromancy of Thay sacrifice to Mirror of Loss

Build planner says 25 CHA but in-game it is 24 CHA ("Hag Hair" +1 doesn't count, 24 is max)
Build planner also says 17 wisdom but it's at 16 wisdom

LVL 4 FEAT increase +2 charisma
LVL 8 FEAT --- Great Weapon Master (When you land critical hit, or kill a target,
with a melee attack,
you can make another melee attack as bonus action)

LVL 12 FEAT --- Spell Sniper - Thorn Whip or Shocking Grasp

Last edited by Sykarf; 14 hours ago.
Joined: Mar 2025
S
Sykarf Offline OP
stranger
OP Offline
stranger
S
Joined: Mar 2025
Having shadowheart 3 zombies (lvl 3 spell which is then cast as a lvl 4 for 3 zombies) and a Cambion with ~86 - 120hp
Astarion with 1 crow and the circlet of bones for undead blade ward(sometimes switching to better hat) ;; 1 skeleton archer
Dark urge has Cheeky Quasit, 4 ghouls

all the summons add up to roughly 700hp with 2 mercenary clerics in camp casting Aid / Warding Bond / Heroes Feast from Shadowheart

Slayer form+ Displacer beast 153 HP + ~85hp
Original form has 176 HP(+20 armour of agathys) and 24 AC (27 with mirror image which can also transfer unto the slayer form)

I think its a easy win for honor mode with this build.
You get full worms 24/25 ; so with Cull the weak, every enemies with less than 24 hp will instantly die

Illithid spells as bonus action

Also a nice little pre-buff is casting Shield of Faith from Shadowheart, unto Dark urge , wearing Viconia's Priestess Robe +2 saving throws ;
as long as the Shield of faith spell is active ; you can switch armor (Helldusk Armor proficient with heavy armor) and still retain the saving throws

+ AC from shield of faith = 27 AC
and reduced damage by 3 from helldusk armor
Adamantine Shield keeps you from having critical hits landed on you

+ mirror image 30 AC,
AC from mirror image is transfered unto slayer/displacer beast forms + BLUR as well

saving throws of
+ 12 STR + 8 DEX + 10 CON +4 INT + 12 WIS + 14 CHA

176 HP + 20 armour of agathys (Heroes Feast , Aid from mercenary cleric at camp , warding bond)
+153 HP slayer
+85 HP displacer beast
+ Roasted Dwarf leg meat from the goblin camp in act 1 ; which can heal you instantly , as much as 4-16 hp each in 1 turn , ~12 of them , only for dark urge

Hex + Eldritch blast + Agonizing blast(add CHA modifier) + Repelling Blast with Illithid Psychic damage from fall
Hex necrotic damage 1d6 on each Eldritch blast (3)

With Action Surge from fighter that's 6 eldritch blast of 7-16 dmg with 1d6 necrotifc damage

And the Hexblade Curse which reduce number needed to roll for critical hit by 1
(up to 5 in total ,
only need 14 and above to roll a critical hit , (20 being critical hit)
Knife of the undermountain king, Deadshot Bow, Fighter Champion, Spell Sniper , Hexblade Curse
And the Adamantine Shield keeps you from being critical hit yourself

Last edited by Sykarf; 14 hours ago.

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