Originally Posted by Taril
Personally, I'd probably err towards wanting a TB CRPG. I do like me some strategic combat.

ARPG could be fine though, depends a lot on the implementation.

It's very easy to mess up ARPG combat and have it just not feel very good. For example, Kingdoms of Amalur: Reckoning was pretty good in how abilities felt as they were chonky and impactful but balance turned everything into a mess. Dragon Age: Inquisition and Dragon Age: Wokeguard both felt horrible, at best they were floaty and imprecise and at worst they had just awful mechanics (Like Wokeguard's lame colour coded health bars related to your three attack buttons...)

But we'll see. The distinction that this "Isn't an Original Sin title" suggests it might be ARPG. Though, Larian have made much of their name off of the popularity of their CRPG's - Both Original Sin and BG3.

Agreed. Why risk it all and go against the gameplay system that brought Larian their success in the industry? It would be a bit reckless, imo.