Due to how immersive it was, to me, it felt like an isometric version of the RPG I DID grow up with and has been my favourite game ever for a long time: GOTHIC (1/2).
Larian may in the future do another game with action combat again. Considering that they are working on two games at once, the other may fit the bill. However, basically all their early games were released under publisher pressure. It was basically their money givers going like: "Make this more like Diablo or we won't fund this." So if they do another, it may look and play very differently to what they released way back. Even about Divinity 2, Swen Vincke wrote in his blog: "in truth there are only a few gameplay moments in there that come close to the reason I set up this company." https://rpgwatch.com/news/larian-studios--the-inspiration-behind-project-e-19696.html
So long, I heavily recommend Drova! Even if pixel art isn't your style, try it. The game started out internally with the project name "Gothic 2D" -- and boy, did they nail that. There's even a day/night cycle, simple NPC schedules (NPCs working/sleeping, patrolling) etc. Plus, same as in Gothic, you start out as a total nobody and have to climb the ranks to earn respect. NO STUPID MAP MARKERS EITHER. Same as in Gothic, you may BUY a map of the areas. Else it's all exploration bliss. My GOTY 2024, and I am not kidding.