Tbh, getting rid of Daisy as it were, was a good thing for me. That touchyfeely thing going on there was uncomfortable.
I think a lot of people are forgetting that there was another capital sin about Daisly aside for her vague "rapey vibes". She wasn't working because she wasn't even remotely convincing in her role. People on this very forum used to mock the character for how OBVIOUSLY untrustworthy she was. No one was buying the shit she was selling and everyone could see the trickery behind her attempts to be "alluring" to the player coming from a mile away.
Changing her in a protector figure was one of the most sensible changes Larian did during Early Access. Too bad I can't say I share the enthusiasm for how that plotline led in the end (the "big reveal" turned out to be incredibly contrived and I ended up disliking the character fiercely after it), nor for a lot of other things they changed or suddenly removed without much of an explanation.
Totally agree. You knew from the first meeting, Daisy was not trustworthy. And I ended disliking the Dream Guardian because of the big reveal too. It was too much and too forced. He should have stayed an adventurer and self proclaimed protector
"We are all stories in the end. Just make it a good one."