Now I am confused, given the freedom to play exactly how you want to play you would choose to play in a way you don't enjoy?
I can tell.
Where did you get that?
The way I "enjoy it" is precisely to have each member of the party offering a distinct role and playing differently from the other characters (with some possible occasional overlap, of course, like having two different types of "frontliner").
Also the best classless systems force you to make choices, if you increase your durability it comes at a cost of locking you out of a high end ability that you would only have access to had you specialized.
Bravo. Exactly.
That was precisely my point from the beginning: "classless" systems are at their BEST only when they *still* create distinctions between different builds that are equivalent to having classes.