Originally Posted by Akorolin
First and foremost, huge thanks to the entire team. We know all too well how game studios, once they reach the top, tend to lose their edge and turn into factories churning out sterile, safe, meticulously calculated products.

Which is exactly why it’s so valuable to see that you haven’t just held onto your balls-to-the-wall energy — you’re deliberately flooring the gas pedal. While the industry lines itself up into neat rows of identical “correct” releases, you kick the door in and hurl sacrifices, orgies, and vomit-soaked imagery straight into the audience’s face. Loud. Filthy. Without apologies.

This is art that doesn’t ask to be loved — it provokes, irritates, repels, and at the same time refuses to let you look away. A constant walk along the razor’s edge of “this is too much” — and that’s exactly why it deserves gratitude.

Thank you for the courage to be uncomfortable, for the willingness to shock, and for staying alive in an industry where that’s becoming increasingly rare.

Oh, please.
A lot of what Larian did with BG3 was calculated up to the misleading marketing. They are not shining knights of artistic expression. The only difference is that they targeted a new demographic formerly ignored by game studios.