Originally Posted by Ixal
Oh, please.
A lot of what Larian did with BG3 was calculated up to the misleading marketing. They are not shining knights of artistic expression. The only difference is that they targeted a new demographic formerly ignored by game studios.

Your statement effectively reduces to zero the work of a large number of people and their right to free creative expression. My position was not about idealizing the creators or rejecting criticism, but about expressing support for authors who produce meaningful and valuable content — guided by their own artistic vision, something that has become increasingly rare today.

I disagree with the claim that the team is supposedly targeting a “new” audience. They create their work for anyone who is willing to engage with an authorial statement without preconceived labels and without reducing the discussion to moral judgments. At the same time, the team does listen to audience feedback, but deliberately retains the right to its own creative vision and sets clear boundaries regarding which ideas can or cannot be implemented. This is not closed-mindedness, but a normal practice of any mature creative process.

This is not about dividing an audience, but about a mutual choice: the authors make their games in the way they believe is right, and players decide for themselves whether they are willing to accept that approach.