Yes I did.
You don't get to dictate what games have done just because it doesn't fit in your narrow view that simply slotting in some mechanic magically makes a game better.
I didn't reject a claim that you didn't like these games, because that would be highly subjective and consequently irrelevant, as there would be nothing to discuss.
I rejected the specific one you made about how these day/night cycles you experienced added (and I quote) "literally nothing" to these games, because that's highly unlikely. And I gave you direct examples of what even the most basic, bare-boned implementation of the feature would add.
But hey, you are free to start listing them so we can dissect these examples.
Anyway, I'm going over the entire conversation so far and I'm still not sure what you are trying to argue here.
Do you have a specific objection against Larian adding a day/night cycle to their next game or are you arguing for the sake of it?