Larian Banner: Baldur's Gate Patch 9
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Joined: Dec 2025
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stranger
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stranger
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Joined: Dec 2025
My biggest hope for Divinity after BG3 and DOS2 is a more open start. I'll play the opening area over and over again trying different builds, but I fall off before getting to the mid game because I've played the opening too many times. (my own fault). But I think that is one advantage that open world RPGs have over larian's games. When you step out of that fallout vault in one playthrough and you go left and another you go right, it makes getting into a new playthrough much easier.
examples
DOS2, while there are a lot of things to do on fort Joy, you're still in the same general area with the same characters. You can just leave, but you'll be pretty underleved. imo
BG3 as well, you there are 2/3 major points to hit between the druid grove and the goblin camp you still tend to complete that story before moving onto the next area.

I want to be able to run straight to baulders gate, do some shenanigans to steal a crazy necromancer staff and then go back to some of the opening areas later. As the game stands I'll probably never play through Rivington again, because its just deep enough that my attention wont hold long enough on subsequent plays.

no idea how to make reactive story telling with this format. but I can dream

Joined: Sep 2019
journeyman
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journeyman
Joined: Sep 2019
I like multiple start options. Perhaps even something like the original Dragon age and having an Origin story with multiple different origins, and more freedom.

My hope is they also add some additional mechanics --

Mounts - (horse, exotics) In some fashion (perhaps even if its used in overland travel/fast travel)? Its tried often but never fully fleshed out. In a turn based game probably would not be good for the tactical game but for travel only?
Camp - Have the camp grow based on what you can carry (i.e. purchase wagon, horse/s, packs and Hirelings?
Camp - Add camp upgrades that can do more than serve as a place to eat. But also add upgrades that can give temporary boosts, crafting, invite merchants etc.
Camp - Mobile - can move it throughout the maps.


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