Originally Posted by Lying Dandy
I hate random loot with random stats, so I'm hoping this is something Larian will avoid. Constantly having to evaluate and swap out new pieces of gear seemingly after every encounter is exhausting.

The item-bloat and inv managements for the DOS games are hell. I just want it to be like it was automatic at this point, just one click and you get more of items which you already have. Assuming larian won't make them all useful, which is unlikely. At least it was templateable in DOS1 since a subset of items was very useful, while DOS2 forgets everything, making 99% of what you pick up no more than clutter, and these items, such as grenades, become hyper-useless very early on in the game, as if the game forgot its core and a now-useless mechanic stayed in.