Hi everyone,
I’m encountering a bug I never had before Patch 8 while saving Counselor Florrick at Waukeen’s Rest in Act 1.

I can break the doors without any issue, and Florrick starts running toward the exit normally. She heads to the same main entrance we came in through. However, once we reach the entrance, the cutscene never triggers. Instead of saying something like “Some fresh air, at least…”, she just stands there behind her guards.

When I try to talk to her, she keeps saying:

“We can talk when you’ll get me out of here.”

The game still considers her as if she’s trapped inside the building.

If I fast travel and come back, the game acts as if I never saved her and she’s burned to death. Long resting does the same thing. (Going to camp and coming back without resting works, but doesn’t fix the issue.)

Extra details:

I have Wyll in my party

I used Wyll to break the first door

No mods installed

⚠️ Additional odd behavior:
If I try talking to Wyll while Florrick is stuck in this state, he behaves as if the rescue cutscene already happened and as if we already spoke to Florrick(he is giving detail that you learn durring this cutscene) even though the cutscene never triggered and Florrick herself still thinks she’s trapped.

Things I’ve tried so far:

Reloading a save from before approaching the inn and doing the whole sequence again → same issue

Blocking the guards so they wouldn’t interfere with pathfinding (thinking they might block her trigger point) → same issue

Exiting through the left side building (where you rescue the trapped man) instead of the main entrance → she exits fine, but still says she’s not saved and no cutscene triggering.

Exiting through the right side building (by moving the huge barrel aside and jumping first floor where you get a cutscene to break the door) instead of the main entrance → she exits fine, but still says she’s not saved and no cutscene triggering.

Trying all of the above with different party compositions (full party, solo, only Wyll) → same result every time

No matter what I do, I cannot trigger the “Florrick is saved” cutscene.

I couldn’t find anyone online with this exact issue. Most posts about bugs in this sequence are pre patch 8 and mention her being stuck upstairs not moving, but that’s not the case here.

Has anyone else encountered this bug since Patch 8, or found a workaround?