Personally, I would like to see:
- A great character creator like BG3. I really love to spend an good amount of time just trying out different things out. I am very hopeful for lizardmen to have as many scale options as the dragonborn.
- A tiered magic item system. Instead of getting small increments in stats, I'd prefer to see better defined item power levels (a bit like in dnd with +1 to +5 items, but not necessarily with those numbers).
- Upgradable Unique magic items, with their own unique abilities.
- Clear indicators of ability scores and skill limits, so that players have a better understanding of what those numbers actually mean. So, instead of indicating "Strength 20", add some tooltip indicating what is the maximum. Because random numbers without a proper context don't really mean that much, and I'd like to understand what I am doing from the start of the game, not when I am 30 hours in.
- The ability to create character leveling templates. I'd love to see how the leveling works in the character creator, so that I know how to pre-plan my character advancement (I saw it done in Pathfinder, where you can clearly see what each level gives you).
Also, you could get something like a code on the internet for a build, paste it into your character somewhere, and then either get an indicator of what to select at each level up to properly follow the chosen build or have to choice to auto-level up using the selected template.
- Less item bloat in the world. I think that direction in BG3 has been good though, there are less items shown with the highlight button. Please keep that.
- Voiced main character. I know that's difficult to get for all the permutations of races and I am not asking that. I'd be happy if there is just a choice between Male or Female (like in Mass Effect).
- Romantic interest, with clear dialogue icon indicating that that's where things are going. Sometimes I can be a bit dense.
