Hi. I wanted to create a new head mesh for my female character, and since all of them use the same mesh file (".\Data\Public\Shared\Assets\Characters\Players\PL_F_Head_A.GR2"), i can't edit one of them separately without affecting all the rest. I thought that maybe there's a config file of some sort in the game files, that defines which mesh gets loaded for which selected option. I believe i found such a file in ".Data\Public\Shared\Content\Assets\Characters\[PAK]_Player_Female\Player_Female.lsb", i used LSlib to convert it to .json, and replaced .gr2 path for one of the head options to point to a new file. But that didn't work, the game still loaded PL_F_Head_A.GR2 mesh for it.

Has anyone here tried doing something like that? Are there some other files i need to edit to make it work?