I see no problem with Larian's concept.
Well, thank god I took time to explain what the problem was, then.
Maybe they could space out those locations a bit more though, while keeping the structural integrity of the region. They
You'd need to ask yourself if that would ACTUALLY be a better solution, though.
Is "we need more empty space on our single, seamless map" really ANy better than "What if we had more maps to begin with"?
What of the two would PACE the game better in your opinion?
What would allow for a more coherent set of different locations?