Originally Posted by neprostoman
Offsreening travel or location entering is bad immersion and breaks, not mends "PACE" in my opinion.
Counterpoint.
Clicking to move from an area to another (and then having individual areas that are packed with interesting content) is FAR better than "walking five minutes through empty parts of the same seamless map only to sell a better illusion of scale", in my opinion.

AND that's saying nothing of the different levels of feasibility of the two solutions, which I already addressed in the final part of my previous reply.


Originally Posted by neprostoman
Remember the infamous Euron Greyjoy fleet from GoT? Or even closer to home, army of the Absolute 'marching' towards Baldur's Gate that arrives at the gates quicker than our small party.

Offscreening events is a narrative challenge,

This has literally notyhing to do with the point of this thread, though.
You are talking about narrative expedients here when I'm talking about structural design.

Last edited by Tuco; 12/01/26 09:46 AM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN