Originally Posted by Tuco
SO... Should we expect an improvement in this area?
Will we FINALLY be able to get this bare minimum of credible world building this time? Or is the cinematic angle the only side of the production that will cannibalize the overwhelming majority of the budget?
My guess is no. Cinematic approach of BG3 was clearly compelling to its audience so I expect Larian to double down on it, rather then adding more systemic behaviours to NPCs that might make cinematic presentation more challenging.

And to be honest, I think there is so much work that could be put into enhancing integration of existing systems and scripted events, that adding day&night cycle on top of what we already got is low on my priority list. Just imagine BG3 that would actually make regular use of systemic tools it gives to the player, rather then forgetting about most of them for the majority of the scenarios (cough, non-lethal strikes, cough).