I don't care for the male human with a sword ( though I liked Wyll), I think, it's time to break some traditions honestly.
I want a dwarf companion, a halfling ( that we were robbed of in BG3 - I will never shut up about Helia) and a lizard - all with interesting backstories and not with romances in mind. I feel the need to repeat myself from the other thread, but I didn't do that when BG3 was in development and let the horny fancrowds have their saying and it resulted in dumbed down character development, a horny druid companion with no quest but a pretty graphic romance scene and a half finished drow companion.
This is no hate for Halsin and Minthara, but they could have done with a bit more character development honestly.
Oh and of course I don't want to loose my none active party. I love switching out and coming back to camp to have some interesting conversations. And I know, we won't get it, but I would love a party limit of six.
Oh no.

I will probably play as human female, and a human male with a sword (and some brain) as companion would be very welcomed, as well as some human and elven females. They could also wield a sword btw. Judging from Larian experience, they will also all be broken enough to be not that boring.
So don't defy tradition. Just add enough of the uglier race options as companions, to grant diversity and especially more race-based lore.
I prefer the party of 4 also out of laziness. It's a turn-based game, so you don't play your char but all chars of the party. You don't even have the chance to turn difficulty down and let the AI do the companions. 4 is interesting and manageable enough, for my taste.
